tcg: Use bitmaps for free temporaries
authorRichard Henderson <rth@twiddle.net>
Thu, 19 Sep 2013 19:16:45 +0000 (12:16 -0700)
committerRichard Henderson <rth@twiddle.net>
Tue, 10 Dec 2013 17:23:45 +0000 (09:23 -0800)
commit0ec9eabc7f6020418e1f3b3273d1dd701f7f87f9
tree62149126b4a79d1d7cfa3f7aece7d97ad0865f13
parent8f84271da83c0e9f92aa7c1c2d0d3875bf0a5cb8
tcg: Use bitmaps for free temporaries

We previously allocated 32-bits per temp for the next_free_temp entry.
We now allocate 4 bits per temp across the 4 bitmaps.

Using a linked list meant that if a translator is tweeked, resulting in
temps being freed in a different order, that would have follow-on effects
throughout the TB.  Always allocating the lowest free temp means that
follow-on effects are minimized, which can make it easier to diff output
when debugging the translators.

Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
tcg/tcg.c
tcg/tcg.h