tcg/arm: Implement TCG_TARGET_HAS_roti_vec
authorRichard Henderson <richard.henderson@linaro.org>
Sat, 5 Sep 2020 20:26:48 +0000 (13:26 -0700)
committerRichard Henderson <richard.henderson@linaro.org>
Fri, 4 Jun 2021 18:50:11 +0000 (11:50 -0700)
commit5047ae648b7f25d3cdb6ce4995c62aa7806abd7f
tree8e6cc3bcc84ebba074367f7a2e90fe36a68cf2d5
parent31d366390cc4316e55362d40cfc52542d6eea5ab
tcg/arm: Implement TCG_TARGET_HAS_roti_vec

Implement via expansion, so don't actually set TCG_TARGET_HAS_roti_vec.
For NEON, this is shift-right followed by shift-left-and-insert.

Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
tcg/arm/tcg-target-con-set.h
tcg/arm/tcg-target.c.inc
tcg/arm/tcg-target.opc.h