loongarch/cpu: Mark play_dead() __noreturn
authorJosh Poimboeuf <jpoimboe@kernel.org>
Tue, 14 Feb 2023 07:05:42 +0000 (23:05 -0800)
committerJosh Poimboeuf <jpoimboe@kernel.org>
Mon, 6 Mar 2023 23:34:06 +0000 (15:34 -0800)
commit6c0f2d071eded22cb72413e0abfaa5b3373b4d96
tree8f6318b4e5d183440c1020f32c5faa7499576234
parent13bf7923a4dd34f3d2681768a148b10ddbdb95ed
loongarch/cpu: Mark play_dead() __noreturn

play_dead() doesn't return.  Annotate it as such.  By extension this
also makes arch_cpu_idle_dead() noreturn.

Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Link: https://lore.kernel.org/r/4da55acfdec8a9132c4e21ffb7edb1f846841193.1676358308.git.jpoimboe@kernel.org
Signed-off-by: Josh Poimboeuf <jpoimboe@kernel.org>
arch/loongarch/include/asm/smp.h