fbdev/arcfb: Use struct fb_info.screen_buffer
authorThomas Zimmermann <tzimmermann@suse.de>
Fri, 28 Apr 2023 12:24:37 +0000 (14:24 +0200)
committerThomas Zimmermann <tzimmermann@suse.de>
Mon, 8 May 2023 13:28:32 +0000 (15:28 +0200)
commit8112bafc3403196efff5b8b63a62a52ae1bd3e4c
treeda84821dca93ebc12147f6b0b8f0356ba75cd1a5
parentcb18dfa930acaced019bfb8b9f1b5be0b66ded96
fbdev/arcfb: Use struct fb_info.screen_buffer

Use info->screen_buffer when reading and writing framebuffers in
system memory. It's the correct pointer for this address space.

The struct fb_info has a union to store the framebuffer memory. This can
either be info->screen_base if the framebuffer is stored in I/O memory,
or info->screen_buffer if the framebuffer is stored in system memory.

As the driver operates on the latter address space, it is wrong to use
.screen_base and .screen_buffer must be used instead. This also gets
rid of casting needed due to not using the correct data type.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-5-tzimmermann@suse.de
drivers/video/fbdev/arcfb.c