drm/panthor: clean up some types in panthor_sched_suspend()
authorDan Carpenter <dan.carpenter@linaro.org>
Mon, 8 Apr 2024 07:36:35 +0000 (10:36 +0300)
committerBoris Brezillon <boris.brezillon@collabora.com>
Mon, 22 Apr 2024 07:39:40 +0000 (09:39 +0200)
commita9b7dfd1d1f96be3a3f92128e9d78719a8d65939
tree4048d6412f3a06cdfb480966bf2266ce9b65c3d9
parent0e353133816b3e3e4bf8a682de01506ebc2b1dee
drm/panthor: clean up some types in panthor_sched_suspend()

These variables should be u32 instead of u64 because they're only
storing u32 values.  Also static checkers complain when we do:

suspended_slots &= ~upd_ctx.timedout_mask;

In this code "suspended_slots" is a u64 and "upd_ctx.timedout_mask".  The
mask clears out the top 32 bits which would likely be a bug if anything
were stored there.

Signed-off-by: Dan Carpenter <dan.carpenter@linaro.org>
Reviewed-by: Steven Price <steven.price@arm.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Link: https://patchwork.freedesktop.org/patch/msgid/85356b15-4840-4e64-8c75-922cdd6a5fef@moroto.mountain
drivers/gpu/drm/panthor/panthor_sched.c