dyndbg: add ddebug_attach_module_classes
Add ddebug_attach_module_classes(), call it from ddebug_add_module().
It scans the classes/section its given, finds records where the
module-name matches the module being added, and adds them to the
module's maps list. No locking here, since the record
isn't yet linked into the ddebug_tables list.
It is called indirectly from 2 sources:
- from load_module(), where it scans the module's __dyndbg_classes
section, which contains DYNAMIC_DEBUG_CLASSES definitions from just
the module.
- from dynamic_debug_init(), where all DYNAMIC_DEBUG_CLASSES
definitions of each builtin module have been packed together.
This is why ddebug_attach_module_classes() checks module-name.
NOTES
Its (highly) likely that builtin classes will be ordered by module
name (just like prdbg descriptors are in the __dyndbg section). So
the list can be replaced by a vector (ptr + length), which will work
for loaded modules too. This would imitate whats currently done for
the _ddebug descriptors.
That said, converting to vector,len is close to pointless; a small
minority of modules will ever define a class-map, and almost all of
them will have only 1 or 2 class-maps, so theres only a couple dozen
pointers to save. TODO: re-evaluate for lines removable.
Signed-off-by: Jim Cromie <jim.cromie@gmail.com>
Link: https://lore.kernel.org/r/20220904214134.408619-17-jim.cromie@gmail.com
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>