treewide: use get_random_u32_{above,below}() instead of manual loop
These cases were done with this Coccinelle:
@@
expression E;
identifier I;
@@
- do {
... when != I
- I = get_random_u32();
... when != I
- } while (I > E);
+ I = get_random_u32_below(E + 1);
@@
expression E;
identifier I;
@@
- do {
... when != I
- I = get_random_u32();
... when != I
- } while (I >= E);
+ I = get_random_u32_below(E);
@@
expression E;
identifier I;
@@
- do {
... when != I
- I = get_random_u32();
... when != I
- } while (I < E);
+ I = get_random_u32_above(E - 1);
@@
expression E;
identifier I;
@@
- do {
... when != I
- I = get_random_u32();
... when != I
- } while (I <= E);
+ I = get_random_u32_above(E);
@@
identifier I;
@@
- do {
... when != I
- I = get_random_u32();
... when != I
- } while (!I);
+ I = get_random_u32_above(0);
@@
identifier I;
@@
- do {
... when != I
- I = get_random_u32();
... when != I
- } while (I == 0);
+ I = get_random_u32_above(0);
@@
expression E;
@@
- E + 1 + get_random_u32_below(U32_MAX - E)
+ get_random_u32_above(E)
Reviewed-by: Kees Cook <keescook@chromium.org>
Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>