drm/rockchip: vop2: Do not divide height twice for YUV
authorDetlev Casanova <detlev.casanova@collabora.com>
Sun, 14 Apr 2024 18:27:06 +0000 (14:27 -0400)
committerHeiko Stuebner <heiko@sntech.de>
Fri, 19 Apr 2024 11:05:35 +0000 (13:05 +0200)
commite80c219f52861e756181d7f88b0d341116daac2b
tree6b57a792fed170f49f150f8119927f8338c5b91e
parent069a6c0e94f99437652dbb7229a56233c7d39968
drm/rockchip: vop2: Do not divide height twice for YUV

For the cbcr format, gt2 and gt4 are computed again after src_h has been
divided by vsub.

As src_h as already been divided by 2 before, introduce cbcr_src_h and
cbcr_src_w to keep a copy of those values to be used for cbcr gt2 and
gt4 computation.

This fixes yuv planes being unaligned vertically when down scaling to
1080 pixels from 2160.

Signed-off-by: Detlev Casanova <detlev.casanova@collabora.com>
Fixes: 604be85547ce ("drm/rockchip: Add VOP2 driver")
Acked-by: Andy Yan <andy.yan@rock-chips.com>
Signed-off-by: Heiko Stuebner <heiko@sntech.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20240414182706.655270-1-detlev.casanova@collabora.com
drivers/gpu/drm/rockchip/rockchip_drm_vop2.c