ui/sdl2: ignore GUI keys in SDL_TEXTINPUT handler
authorVolker Rümelin <vr_qemu@t-online.de>
Mon, 9 Sep 2024 06:15:52 +0000 (08:15 +0200)
committerPhilippe Mathieu-Daudé <philmd@linaro.org>
Fri, 13 Sep 2024 18:12:16 +0000 (20:12 +0200)
commiteaea80315f8237715dd83ae7c55ad4280f66db7c
treebdec099d829b6cd8579a7f57b5fc85ac19a413be
parentdf3c610ffc0335940e95826c643477b46418dcd3
ui/sdl2: ignore GUI keys in SDL_TEXTINPUT handler

Ignore GUI keys for SDL_TEXTINPUT events, just like GUI keys are
ignored for SDL_KEYDOWN events. This prevents unintended text input
in a text console when hiding the text console with the GUI keys.

The SDL_TEXTINPUT event always comes after the SDL_KEYDOWN event.
See https://github.com/libsdl-org/SDL/issues/1659.

Tested-by: Howard Spoelstra <hsp.cat7@gmail.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Tested-by: Bernhard Beschow <shentey@gmail.com>
Message-ID: <20240909061552.6122-3-vr_qemu@t-online.de>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
include/ui/sdl2.h
ui/sdl2.c