When pulling in headers that are in the same directory as the C file (as
opposed to one in include/), we should use its relative path, without a
directory.
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
#define VC_SCALE_STEP 0.25
#ifdef GDK_WINDOWING_X11
-#include "ui/x_keymap.h"
+#include "x_keymap.h"
/* Gtk2 compat */
#ifndef GDK_IS_X11_DISPLAY
#include "qemu/osdep.h"
#include "sysemu/sysemu.h"
-#include "ui/keymaps.h"
+#include "keymaps.h"
#include "ui/input.h"
#include "standard-headers/linux/input.h"
#include "qapi/qapi-commands-ui.h"
#include "sysemu/sysemu.h"
#include "ui/console.h"
-#include "ui/keymaps.h"
+#include "keymaps.h"
#include "ui/input.h"
struct QEMUPutMouseEntry {
#include "qemu-common.h"
#include "ui/qemu-spice.h"
#include "ui/console.h"
-#include "ui/keymaps.h"
+#include "keymaps.h"
#include "ui/input.h"
/* keyboard bits */