#define FPEXC_IXF      (1 << 4)
 #define FPEXC_IDF      (1 << 7)
 
+/*
+ * In order to reduce the number of times the FPSIMD state is needlessly saved
+ * and restored, we need to keep track of two things:
+ * (a) for each task, we need to remember which CPU was the last one to have
+ *     the task's FPSIMD state loaded into its FPSIMD registers;
+ * (b) for each CPU, we need to remember which task's userland FPSIMD state has
+ *     been loaded into its FPSIMD registers most recently, or whether it has
+ *     been used to perform kernel mode NEON in the meantime.
+ *
+ * For (a), we add a 'cpu' field to struct fpsimd_state, which gets updated to
+ * the id of the current CPU everytime the state is loaded onto a CPU. For (b),
+ * we add the per-cpu variable 'fpsimd_last_state' (below), which contains the
+ * address of the userland FPSIMD state of the task that was loaded onto the CPU
+ * the most recently, or NULL if kernel mode NEON has been performed after that.
+ *
+ * With this in place, we no longer have to restore the next FPSIMD state right
+ * when switching between tasks. Instead, we can defer this check to userland
+ * resume, at which time we verify whether the CPU's fpsimd_last_state and the
+ * task's fpsimd_state.cpu are still mutually in sync. If this is the case, we
+ * can omit the FPSIMD restore.
+ *
+ * As an optimization, we use the thread_info flag TIF_FOREIGN_FPSTATE to
+ * indicate whether or not the userland FPSIMD state of the current task is
+ * present in the registers. The flag is set unless the FPSIMD registers of this
+ * CPU currently contain the most recent userland FPSIMD state of the current
+ * task.
+ *
+ * For a certain task, the sequence may look something like this:
+ * - the task gets scheduled in; if both the task's fpsimd_state.cpu field
+ *   contains the id of the current CPU, and the CPU's fpsimd_last_state per-cpu
+ *   variable points to the task's fpsimd_state, the TIF_FOREIGN_FPSTATE flag is
+ *   cleared, otherwise it is set;
+ *
+ * - the task returns to userland; if TIF_FOREIGN_FPSTATE is set, the task's
+ *   userland FPSIMD state is copied from memory to the registers, the task's
+ *   fpsimd_state.cpu field is set to the id of the current CPU, the current
+ *   CPU's fpsimd_last_state pointer is set to this task's fpsimd_state and the
+ *   TIF_FOREIGN_FPSTATE flag is cleared;
+ *
+ * - the task executes an ordinary syscall; upon return to userland, the
+ *   TIF_FOREIGN_FPSTATE flag will still be cleared, so no FPSIMD state is
+ *   restored;
+ *
+ * - the task executes a syscall which executes some NEON instructions; this is
+ *   preceded by a call to kernel_neon_begin(), which copies the task's FPSIMD
+ *   register contents to memory, clears the fpsimd_last_state per-cpu variable
+ *   and sets the TIF_FOREIGN_FPSTATE flag;
+ *
+ * - the task gets preempted after kernel_neon_end() is called; as we have not
+ *   returned from the 2nd syscall yet, TIF_FOREIGN_FPSTATE is still set so
+ *   whatever is in the FPSIMD registers is not saved to memory, but discarded.
+ */
+static DEFINE_PER_CPU(struct fpsimd_state *, fpsimd_last_state);
+
 /*
  * Trapped FP/ASIMD access.
  */
 
 void fpsimd_thread_switch(struct task_struct *next)
 {
-       /* check if not kernel threads */
-       if (current->mm)
+       /*
+        * Save the current FPSIMD state to memory, but only if whatever is in
+        * the registers is in fact the most recent userland FPSIMD state of
+        * 'current'.
+        */
+       if (current->mm && !test_thread_flag(TIF_FOREIGN_FPSTATE))
                fpsimd_save_state(¤t->thread.fpsimd_state);
-       if (next->mm)
-               fpsimd_load_state(&next->thread.fpsimd_state);
+
+       if (next->mm) {
+               /*
+                * If we are switching to a task whose most recent userland
+                * FPSIMD state is already in the registers of *this* cpu,
+                * we can skip loading the state from memory. Otherwise, set
+                * the TIF_FOREIGN_FPSTATE flag so the state will be loaded
+                * upon the next return to userland.
+                */
+               struct fpsimd_state *st = &next->thread.fpsimd_state;
+
+               if (__this_cpu_read(fpsimd_last_state) == st
+                   && st->cpu == smp_processor_id())
+                       clear_ti_thread_flag(task_thread_info(next),
+                                            TIF_FOREIGN_FPSTATE);
+               else
+                       set_ti_thread_flag(task_thread_info(next),
+                                          TIF_FOREIGN_FPSTATE);
+       }
 }
 
 void fpsimd_flush_thread(void)
 {
-       preempt_disable();
        memset(¤t->thread.fpsimd_state, 0, sizeof(struct fpsimd_state));
-       fpsimd_load_state(¤t->thread.fpsimd_state);
-       preempt_enable();
+       set_thread_flag(TIF_FOREIGN_FPSTATE);
 }
 
 /*
- * Save the userland FPSIMD state of 'current' to memory
+ * Save the userland FPSIMD state of 'current' to memory, but only if the state
+ * currently held in the registers does in fact belong to 'current'
  */
 void fpsimd_preserve_current_state(void)
 {
        preempt_disable();
-       fpsimd_save_state(¤t->thread.fpsimd_state);
+       if (!test_thread_flag(TIF_FOREIGN_FPSTATE))
+               fpsimd_save_state(¤t->thread.fpsimd_state);
        preempt_enable();
 }
 
 /*
- * Load an updated userland FPSIMD state for 'current' from memory
+ * Load the userland FPSIMD state of 'current' from memory, but only if the
+ * FPSIMD state already held in the registers is /not/ the most recent FPSIMD
+ * state of 'current'
+ */
+void fpsimd_restore_current_state(void)
+{
+       preempt_disable();
+       if (test_and_clear_thread_flag(TIF_FOREIGN_FPSTATE)) {
+               struct fpsimd_state *st = ¤t->thread.fpsimd_state;
+
+               fpsimd_load_state(st);
+               this_cpu_write(fpsimd_last_state, st);
+               st->cpu = smp_processor_id();
+       }
+       preempt_enable();
+}
+
+/*
+ * Load an updated userland FPSIMD state for 'current' from memory and set the
+ * flag that indicates that the FPSIMD register contents are the most recent
+ * FPSIMD state of 'current'
  */
 void fpsimd_update_current_state(struct fpsimd_state *state)
 {
        preempt_disable();
        fpsimd_load_state(state);
+       if (test_and_clear_thread_flag(TIF_FOREIGN_FPSTATE)) {
+               struct fpsimd_state *st = ¤t->thread.fpsimd_state;
+
+               this_cpu_write(fpsimd_last_state, st);
+               st->cpu = smp_processor_id();
+       }
        preempt_enable();
 }
 
+/*
+ * Invalidate live CPU copies of task t's FPSIMD state
+ */
+void fpsimd_flush_task_state(struct task_struct *t)
+{
+       t->thread.fpsimd_state.cpu = NR_CPUS;
+}
+
 #ifdef CONFIG_KERNEL_MODE_NEON
 
 /*
        BUG_ON(in_interrupt());
        preempt_disable();
 
-       if (current->mm)
+       /*
+        * Save the userland FPSIMD state if we have one and if we haven't done
+        * so already. Clear fpsimd_last_state to indicate that there is no
+        * longer userland FPSIMD state in the registers.
+        */
+       if (current->mm && !test_and_set_thread_flag(TIF_FOREIGN_FPSTATE))
                fpsimd_save_state(¤t->thread.fpsimd_state);
+       this_cpu_write(fpsimd_last_state, NULL);
 }
 EXPORT_SYMBOL(kernel_neon_begin);
 
 void kernel_neon_end(void)
 {
-       if (current->mm)
-               fpsimd_load_state(¤t->thread.fpsimd_state);
-
        preempt_enable();
 }
 EXPORT_SYMBOL(kernel_neon_end);
 {
        switch (cmd) {
        case CPU_PM_ENTER:
-               if (current->mm)
+               if (current->mm && !test_thread_flag(TIF_FOREIGN_FPSTATE))
                        fpsimd_save_state(¤t->thread.fpsimd_state);
                break;
        case CPU_PM_EXIT:
                if (current->mm)
-                       fpsimd_load_state(¤t->thread.fpsimd_state);
+                       set_thread_flag(TIF_FOREIGN_FPSTATE);
                break;
        case CPU_PM_ENTER_FAILED:
        default: