int             tick_wakeup;
 
        unsigned int    next_timer_us;
-       unsigned int    predicted_us;
        unsigned int    bucket;
        unsigned int    correction_factor[BUCKETS];
        unsigned int    intervals[INTERVALS];
        int idx;
        unsigned int interactivity_req;
        unsigned int expected_interval;
+       unsigned int predicted_us;
        unsigned long nr_iowaiters, cpu_load;
        ktime_t delta_next;
 
         * operands are 32 bits.
         * Make sure to round up for half microseconds.
         */
-       data->predicted_us = DIV_ROUND_CLOSEST_ULL((uint64_t)data->next_timer_us *
+       predicted_us = DIV_ROUND_CLOSEST_ULL((uint64_t)data->next_timer_us *
                                         data->correction_factor[data->bucket],
                                         RESOLUTION * DECAY);
 
        /*
         * Use the lowest expected idle interval to pick the idle state.
         */
-       data->predicted_us = min(data->predicted_us, expected_interval);
+       predicted_us = min(predicted_us, expected_interval);
 
        if (tick_nohz_tick_stopped()) {
                /*
                 * the known time till the closest timer event for the idle
                 * state selection.
                 */
-               if (data->predicted_us < TICK_USEC)
-                       data->predicted_us = ktime_to_us(delta_next);
+               if (predicted_us < TICK_USEC)
+                       predicted_us = ktime_to_us(delta_next);
        } else {
                /*
                 * Use the performance multiplier and the user-configurable
                 * latency_req to determine the maximum exit latency.
                 */
-               interactivity_req = data->predicted_us / performance_multiplier(nr_iowaiters, cpu_load);
+               interactivity_req = predicted_us / performance_multiplier(nr_iowaiters, cpu_load);
                if (latency_req > interactivity_req)
                        latency_req = interactivity_req;
        }
 
-       expected_interval = data->predicted_us;
        /*
         * Find the idle state with the lowest power while satisfying
         * our constraints.
                        continue;
                if (idx == -1)
                        idx = i; /* first enabled state */
-               if (s->target_residency > data->predicted_us) {
-                       if (data->predicted_us < TICK_USEC)
+               if (s->target_residency > predicted_us) {
+                       if (predicted_us < TICK_USEC)
                                break;
 
                        if (!tick_nohz_tick_stopped()) {
                                 * tick in that case and let the governor run
                                 * again in the next iteration of the loop.
                                 */
-                               expected_interval = drv->states[idx].target_residency;
+                               predicted_us = drv->states[idx].target_residency;
                                break;
                        }
 
                         * expected idle duration so that the tick is retained
                         * as long as that target residency is low enough.
                         */
-                       expected_interval = drv->states[idx].target_residency;
+                       predicted_us = drv->states[idx].target_residency;
                        break;
                }
                idx = i;
         * expected idle duration is shorter than the tick period length.
         */
        if (((drv->states[idx].flags & CPUIDLE_FLAG_POLLING) ||
-            expected_interval < TICK_USEC) && !tick_nohz_tick_stopped()) {
+            predicted_us < TICK_USEC) && !tick_nohz_tick_stopped()) {
                unsigned int delta_next_us = ktime_to_us(delta_next);
 
                *stop_tick = false;