static int current_check_access_socket(struct socket *const sock,
struct sockaddr *const address,
const int addrlen,
- const access_mask_t access_request)
+ access_mask_t access_request)
{
__be16 port;
layer_mask_t layer_masks[LANDLOCK_NUM_ACCESS_NET] = {};
const struct landlock_rule *rule;
- access_mask_t handled_access;
struct landlock_id id = {
.type = LANDLOCK_KEY_NET_PORT,
};
BUILD_BUG_ON(sizeof(port) > sizeof(id.key.data));
rule = landlock_find_rule(dom, id);
- handled_access = landlock_init_layer_masks(
+ access_request = landlock_init_layer_masks(
dom, access_request, &layer_masks, LANDLOCK_KEY_NET_PORT);
- if (landlock_unmask_layers(rule, handled_access, &layer_masks,
+ if (landlock_unmask_layers(rule, access_request, &layer_masks,
ARRAY_SIZE(layer_masks)))
return 0;