mr->terminates = true;
mr->destructor = memory_region_destructor_ram;
mr->ram_block = qemu_ram_alloc(size, share, mr, &err);
- mr->dirty_log_mask = tcg_enabled() ? (1 << DIRTY_MEMORY_CODE) : 0;
if (err) {
mr->size = int128_zero();
object_unparent(OBJECT(mr));
mr->destructor = memory_region_destructor_ram;
mr->ram_block = qemu_ram_alloc_resizeable(size, max_size, resized,
mr, &err);
- mr->dirty_log_mask = tcg_enabled() ? (1 << DIRTY_MEMORY_CODE) : 0;
if (err) {
mr->size = int128_zero();
object_unparent(OBJECT(mr));
mr->destructor = memory_region_destructor_ram;
mr->align = align;
mr->ram_block = qemu_ram_alloc_from_file(size, mr, ram_flags, path, &err);
- mr->dirty_log_mask = tcg_enabled() ? (1 << DIRTY_MEMORY_CODE) : 0;
if (err) {
mr->size = int128_zero();
object_unparent(OBJECT(mr));
mr->ram_block = qemu_ram_alloc_from_fd(size, mr,
share ? RAM_SHARED : 0,
fd, &err);
- mr->dirty_log_mask = tcg_enabled() ? (1 << DIRTY_MEMORY_CODE) : 0;
if (err) {
mr->size = int128_zero();
object_unparent(OBJECT(mr));
mr->ram = true;
mr->terminates = true;
mr->destructor = memory_region_destructor_ram;
- mr->dirty_log_mask = tcg_enabled() ? (1 << DIRTY_MEMORY_CODE) : 0;
/* qemu_ram_alloc_from_ptr cannot fail with ptr != NULL. */
assert(ptr != NULL);
mr->ops = &ram_device_mem_ops;
mr->opaque = mr;
mr->destructor = memory_region_destructor_ram;
- mr->dirty_log_mask = tcg_enabled() ? (1 << DIRTY_MEMORY_CODE) : 0;
+
/* qemu_ram_alloc_from_ptr cannot fail with ptr != NULL. */
assert(ptr != NULL);
mr->ram_block = qemu_ram_alloc_from_ptr(size, ptr, mr, &error_fatal);
memory_region_is_iommu(mr))) {
mask |= (1 << DIRTY_MEMORY_MIGRATION);
}
+
+ if (tcg_enabled() && rb) {
+ /* TCG only cares about dirty memory logging for RAM, not IOMMU. */
+ mask |= (1 << DIRTY_MEMORY_CODE);
+ }
return mask;
}
return false;
}
- /* Memory allocation by backends needs to be done
- * after configure_accelerator() (due to the tcg_enabled()
- * checks at memory_region_init_*()).
- *
- * Also, allocation of large amounts of memory may delay
+ /* Allocation of large amounts of memory may delay
* chardev initialization for too long, and trigger timeouts
* on software that waits for a monitor socket to be created
* (e.g. libvirt).