{
struct vmsvga_state_s *s = opaque;
DisplaySurface *surface;
- bool dirty = false;
- if (!s->enable) {
+ if (!s->enable || !s->config) {
+ /* in standard vga mode */
s->vga.hw_ops->gfx_update(&s->vga);
return;
}
vmsvga_fifo_run(s);
vmsvga_update_rect_flush(s);
- /*
- * Is it more efficient to look at vram VGA-dirty bits or wait
- * for the driver to issue SVGA_CMD_UPDATE?
- */
- if (memory_region_is_logging(&s->vga.vram, DIRTY_MEMORY_VGA)) {
- vga_sync_dirty_bitmap(&s->vga);
- dirty = memory_region_get_dirty(&s->vga.vram, 0,
- surface_stride(surface) * surface_height(surface),
- DIRTY_MEMORY_VGA);
- }
- if (s->invalidated || dirty) {
+ if (s->invalidated) {
s->invalidated = 0;
dpy_gfx_update(s->vga.con, 0, 0,
surface_width(surface), surface_height(surface));
}
- if (dirty) {
- memory_region_reset_dirty(&s->vga.vram, 0,
- surface_stride(surface) * surface_height(surface),
- DIRTY_MEMORY_VGA);
- }
}
static void vmsvga_reset(DeviceState *dev)