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drm/amdgpu: adjust the judgement of removing fence callback
author
Junwei Zhang
<Jerry.Zhang@amd.com>
Wed, 26 Aug 2015 01:34:59 +0000
(09:34 +0800)
committer
Alex Deucher
<alexander.deucher@amd.com>
Wed, 26 Aug 2015 21:50:04 +0000
(17:50 -0400)
The fence in the array may be skipped if wait_all is false,
thus the related callback is not initialized with list head.
So removing this kind callback will cause NULL pointer reference.
Signed-off-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
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diff --git
a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
index 9787337a65a105662c0419b0f0d1e0168f43db6e..f446bf2fedc99266576e2a9b0bc81cd141048435 100644
(file)
--- a/
drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
+++ b/
drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
@@
-966,7
+966,7
@@
signed long amdgpu_fence_wait_multiple(struct amdgpu_device *adev,
fence_rm_cb:
for (idx = 0; idx < count; ++idx) {
fence = array[idx];
- if (fence)
+ if (fence
&& cb[idx].base.func
)
fence_remove_callback(fence, &cb[idx].base);
}