The following:
skb = skb->next;
...
if (skb == (struct sk_buff *)queue)
is transformed into:
skb = skb_peek_next(skb, queue);
...
if (!skb)
Signed-off-by: David S. Miller <davem@davemloft.net>
}
old_skb = skb;
- skb = skb->next;
+ skb = skb_peek_next(skb, &nesqp->pau_list);
skb_unlink(old_skb, &nesqp->pau_list);
nes_mgt_free_skb(nesdev, old_skb, PCI_DMA_TODEVICE);
nes_rem_ref_cm_node(nesqp->cm_node);
- if (skb == (struct sk_buff *)&nesqp->pau_list)
+ if (!skb)
goto out;
}
return skb;