const struct ia_css_fw_info *fw,
unsigned int mode);
-void ia_css_pipe_get_acc_stage_desc(
- struct ia_css_pipeline_stage_desc *stage_desc,
- struct ia_css_binary *binary,
- struct ia_css_fw_info *fw);
-
void ia_css_pipe_get_sp_func_stage_desc(
struct ia_css_pipeline_stage_desc *stage_desc,
struct ia_css_frame *out_frame,
stage_desc->vf_frame = vf_frame;
}
-void ia_css_pipe_get_acc_stage_desc(
- struct ia_css_pipeline_stage_desc *stage_desc,
- struct ia_css_binary *binary,
- struct ia_css_fw_info *fw)
-{
- unsigned int i;
-
- ia_css_debug_dtrace(IA_CSS_DEBUG_TRACE_PRIVATE,
- "ia_css_pipe_get_acc_stage_desc() enter:\n");
- stage_desc->binary = binary;
- stage_desc->firmware = fw;
- stage_desc->sp_func = IA_CSS_PIPELINE_NO_FUNC;
- stage_desc->max_input_width = 0;
- stage_desc->mode = IA_CSS_BINARY_MODE_VF_PP;
- stage_desc->in_frame = NULL;
- for (i = 0; i < IA_CSS_BINARY_MAX_OUTPUT_PORTS; i++) {
- stage_desc->out_frame[i] = NULL;
- }
- stage_desc->vf_frame = NULL;
-}
-
void ia_css_pipe_get_sp_func_stage_desc(
struct ia_css_pipeline_stage_desc *stage_desc,
struct ia_css_frame *out_frame,
return 0;
}
-/* For Acceleration API: Flush FW (shared buffer pointer) arguments */
-void
-sh_css_flush(struct ia_css_acc_fw *fw)
-{
- ia_css_debug_dtrace(IA_CSS_DEBUG_TRACE, "sh_css_flush() enter:\n");
- if ((fw) && (my_css.flush))
- my_css.flush(fw);
-}
-
/*
* Mapping sp threads. Currently, this is done when a stream is created and
* pipelines are ready to be converted to sp pipelines. Be careful if you are
void
sh_css_params_uninit(void);
-/* For Acceleration API: Flush FW (shared buffer pointer) arguments */
-void sh_css_flush(struct ia_css_acc_fw *fw);
-
void
sh_css_binary_args_reset(struct sh_css_binary_args *args);