In graphic_hw_update(), first select an existing console,
a specific-console or active_console(if not specified),
then updating the console.
Signed-off-by: lichun <lichun@ruijie.com.cn>
Message-id:
1604682219-114389-1-git-send-email-lichun@ruijie.com.cn
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
void graphic_hw_update(QemuConsole *con)
{
bool async = false;
+ con = con ? con : active_console;
if (!con) {
- con = active_console;
+ return;
}
- if (con && con->hw_ops->gfx_update) {
+ if (con->hw_ops->gfx_update) {
con->hw_ops->gfx_update(con->hw);
async = con->hw_ops->gfx_update_async;
}