*
*/
+#include <stdbool.h>
+#include <stdint.h>
#include "qapi-types.h"
extern ReplayMode replay_mode;
+/* Processing the instructions */
+
+/*! Returns number of executed instructions. */
+uint64_t replay_get_current_step(void);
+
#endif
*/
#include "qemu-common.h"
+#include "sysemu/replay.h"
#include "replay-internal.h"
#include "qemu/error-report.h"
#include "sysemu/sysemu.h"
void replay_put_event(uint8_t event)
{
+ assert(event < EVENT_COUNT);
replay_put_byte(event);
}
if (replay_file) {
if (!replay_has_unread_data) {
replay_data_kind = replay_get_byte();
+ if (replay_data_kind == EVENT_INSTRUCTION) {
+ replay_state.instructions_count = replay_get_dword();
+ }
replay_check_error();
replay_has_unread_data = 1;
+ if (replay_data_kind >= EVENT_COUNT) {
+ error_report("Replay: unknown event kind %d", replay_data_kind);
+ exit(1);
+ }
}
}
}
{
qemu_mutex_unlock(&lock);
}
+
+/*! Saves cached instructions. */
+void replay_save_instructions(void)
+{
+ if (replay_file && replay_mode == REPLAY_MODE_RECORD) {
+ replay_mutex_lock();
+ int diff = (int)(replay_get_current_step() - replay_state.current_step);
+ if (diff > 0) {
+ replay_put_event(EVENT_INSTRUCTION);
+ replay_put_dword(diff);
+ replay_state.current_step += diff;
+ }
+ replay_mutex_unlock();
+ }
+}
#include <stdio.h>
+enum ReplayEvents {
+ /* for instruction event */
+ EVENT_INSTRUCTION,
+ EVENT_COUNT
+};
+
+typedef struct ReplayState {
+ /*! Current step - number of processed instructions and timer events. */
+ uint64_t current_step;
+ /*! Number of instructions to be executed before other events happen. */
+ int instructions_count;
+} ReplayState;
+extern ReplayState replay_state;
+
extern unsigned int replay_data_kind;
/* File for replay writing */
replay_data_kind variable. */
void replay_fetch_data_kind(void);
+/*! Saves queued events (like instructions and sound). */
+void replay_save_instructions(void);
+
+/*! Skips async events until some sync event will be found.
+ \return true, if event was found */
+bool replay_next_event_is(int event);
+
#endif
*
*/
+#include "qemu-common.h"
#include "sysemu/replay.h"
+#include "replay-internal.h"
+#include "qemu/timer.h"
ReplayMode replay_mode = REPLAY_MODE_NONE;
+
+ReplayState replay_state;
+
+bool replay_next_event_is(int event)
+{
+ bool res = false;
+
+ /* nothing to skip - not all instructions used */
+ if (replay_state.instructions_count != 0) {
+ assert(replay_data_kind == EVENT_INSTRUCTION);
+ return event == EVENT_INSTRUCTION;
+ }
+
+ while (true) {
+ if (event == replay_data_kind) {
+ res = true;
+ }
+ switch (replay_data_kind) {
+ default:
+ /* clock, time_t, checkpoint and other events */
+ return res;
+ }
+ }
+ return res;
+}
+
+uint64_t replay_get_current_step(void)
+{
+ return cpu_get_icount_raw();
+}