Spelling out _unlocked for each and every driver is a annoying.
Especially if we consider how many drivers, do not know (or need to)
about the horror stories involving struct_mutex.
Just drop the suffix. It makes the API cleaner.
Done via the following script:
__from=drm_gem_object_put_unlocked
__to=drm_gem_object_put
for __file in $(git grep --name-only $__from); do
sed -i "s/$__from/$__to/g" $__file;
done
Cc: Eric Anholt <eric@anholt.net>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Acked-by: Thomas Zimmermann <tzimmermann@suse.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20200515095118.2743122-33-emil.l.velikov@gmail.com
args->offset = bo->node.start << PAGE_SHIFT;
ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle);
- drm_gem_object_put_unlocked(&bo->base.base);
+ drm_gem_object_put(&bo->base.base);
return ret;
}
}
args->offset = drm_vma_node_offset_addr(&gem_obj->vma_node);
- drm_gem_object_put_unlocked(gem_obj);
+ drm_gem_object_put(gem_obj);
return 0;
}
args->offset = bo->node.start << PAGE_SHIFT;
- drm_gem_object_put_unlocked(gem_obj);
+ drm_gem_object_put(gem_obj);
return 0;
}
for (i = 0; i < job->bo_count; i++) {
if (job->bo[i])
- drm_gem_object_put_unlocked(job->bo[i]);
+ drm_gem_object_put(job->bo[i]);
}
kvfree(job->bo);
struct v3d_bo *bo, *save;
list_for_each_entry_safe(bo, save, &job->unref_list, unref_head) {
- drm_gem_object_put_unlocked(&bo->base.base);
+ drm_gem_object_put(&bo->base.base);
}
v3d_job_free(ref);
V3D_CORE_WRITE(0, V3D_PTB_BPOS, obj->size);
out:
- drm_gem_object_put_unlocked(obj);
+ drm_gem_object_put(obj);
}
static irqreturn_t