tcg_out_insn(s, 3207, BLR, reg);
}
-static inline void tcg_out_call(TCGContext *s, tcg_insn_unit *target)
+static inline void tcg_out_call(TCGContext *s, const tcg_insn_unit *target)
{
ptrdiff_t offset = target - s->code_ptr;
if (offset == sextract64(offset, 0, 26)) {
/* The call case is mostly used for helpers - so it's not unreasonable
* for them to be beyond branch range */
-static void tcg_out_call(TCGContext *s, tcg_insn_unit *addr)
+static void tcg_out_call(TCGContext *s, const tcg_insn_unit *addr)
{
intptr_t addri = (intptr_t)addr;
ptrdiff_t disp = tcg_pcrel_diff(s, addr);
}
}
-static void tcg_out_branch(TCGContext *s, int call, tcg_insn_unit *dest)
+static void tcg_out_branch(TCGContext *s, int call, const tcg_insn_unit *dest)
{
intptr_t disp = tcg_pcrel_diff(s, dest) - 5;
}
}
-static inline void tcg_out_call(TCGContext *s, tcg_insn_unit *dest)
+static inline void tcg_out_call(TCGContext *s, const tcg_insn_unit *dest)
{
tcg_out_branch(s, 1, dest);
}
* Type jump.
* Returns true if the branch was in range and the insn was emitted.
*/
-static bool tcg_out_opc_jmp(TCGContext *s, MIPSInsn opc, void *target)
+static bool tcg_out_opc_jmp(TCGContext *s, MIPSInsn opc, const void *target)
{
uintptr_t dest = (uintptr_t)target;
uintptr_t from = (uintptr_t)s->code_ptr + 4;
}
}
-static void tcg_out_call_int(TCGContext *s, tcg_insn_unit *arg, bool tail)
+static void tcg_out_call_int(TCGContext *s, const tcg_insn_unit *arg, bool tail)
{
/* Note that the ABI requires the called function's address to be
loaded into T9, even if a direct branch is in range. */
}
}
-static void tcg_out_call(TCGContext *s, tcg_insn_unit *arg)
+static void tcg_out_call(TCGContext *s, const tcg_insn_unit *arg)
{
tcg_out_call_int(s, arg, false);
tcg_out_nop(s);
tcg_out_zori32(s, dst, src, c, XORI, XORIS);
}
-static void tcg_out_b(TCGContext *s, int mask, tcg_insn_unit *target)
+static void tcg_out_b(TCGContext *s, int mask, const tcg_insn_unit *target)
{
ptrdiff_t disp = tcg_pcrel_diff(s, target);
if (in_range_b(disp)) {
}
}
-static void tcg_out_call(TCGContext *s, tcg_insn_unit *target)
+static void tcg_out_call(TCGContext *s, const tcg_insn_unit *target)
{
#ifdef _CALL_AIX
/* Look through the descriptor. If the branch is in range, and we
don't have to spend too much effort on building the toc. */
- void *tgt = ((void **)target)[0];
- uintptr_t toc = ((uintptr_t *)target)[1];
+ const void *tgt = ((const void * const *)target)[0];
+ uintptr_t toc = ((const uintptr_t *)target)[1];
intptr_t diff = tcg_pcrel_diff(s, tgt);
if (in_range_b(diff) && toc == (uint32_t)toc) {
return false;
}
-static bool reloc_call(tcg_insn_unit *code_ptr, tcg_insn_unit *target)
+static bool reloc_call(tcg_insn_unit *code_ptr, const tcg_insn_unit *target)
{
intptr_t offset = (intptr_t)target - (intptr_t)code_ptr;
int32_t lo = sextreg(offset, 0, 12);
tcg_out_opc_jump(s, OPC_JAL, TCG_REG_ZERO, offset);
}
-static void tcg_out_call_int(TCGContext *s, tcg_insn_unit *arg, bool tail)
+static void tcg_out_call_int(TCGContext *s, const tcg_insn_unit *arg, bool tail)
{
TCGReg link = tail ? TCG_REG_ZERO : TCG_REG_RA;
ptrdiff_t offset = tcg_pcrel_diff(s, arg);
}
}
-static void tcg_out_call(TCGContext *s, tcg_insn_unit *arg)
+static void tcg_out_call(TCGContext *s, const tcg_insn_unit *arg)
{
tcg_out_call_int(s, arg, false);
}
tgen_branch(s, cc, l);
}
-static void tcg_out_call(TCGContext *s, tcg_insn_unit *dest)
+static void tcg_out_call(TCGContext *s, const tcg_insn_unit *dest)
{
ptrdiff_t off = dest - s->code_ptr;
if (off == (int32_t)off) {
tcg_out_mov(s, TCG_TYPE_I64, rl, tmp);
}
-static void tcg_out_call_nodelay(TCGContext *s, tcg_insn_unit *dest,
+static void tcg_out_call_nodelay(TCGContext *s, const tcg_insn_unit *dest,
bool in_prologue)
{
ptrdiff_t disp = tcg_pcrel_diff(s, dest);
}
}
-static void tcg_out_call(TCGContext *s, tcg_insn_unit *dest)
+static void tcg_out_call(TCGContext *s, const tcg_insn_unit *dest)
{
tcg_out_call_nodelay(s, dest, false);
tcg_out_nop(s);
intptr_t arg2);
static bool tcg_out_sti(TCGContext *s, TCGType type, TCGArg val,
TCGReg base, intptr_t ofs);
-static void tcg_out_call(TCGContext *s, tcg_insn_unit *target);
+static void tcg_out_call(TCGContext *s, const tcg_insn_unit *target);
static int tcg_target_const_match(tcg_target_long val, TCGType type,
const TCGArgConstraint *arg_ct);
#ifdef TCG_TARGET_NEED_LDST_LABELS
old_code_ptr[1] = s->code_ptr - old_code_ptr;
}
-static inline void tcg_out_call(TCGContext *s, tcg_insn_unit *arg)
+static inline void tcg_out_call(TCGContext *s, const tcg_insn_unit *arg)
{
uint8_t *old_code_ptr = s->code_ptr;
tcg_out_op_t(s, INDEX_op_call);