unsigned int debug_id)
{
const void *here = __builtin_return_address(0);
- struct rxrpc_call *call;
+ struct rxrpc_call *call, *xcall;
struct rxrpc_net *rxnet = rxrpc_net(sock_net(&rx->sk));
+ struct rb_node *parent, **pp;
int max, tmp;
unsigned int size = RXRPC_BACKLOG_MAX;
unsigned int head, tail, call_head, call_tail;
}
/* Now it gets complicated, because calls get registered with the
- * socket here, particularly if a user ID is preassigned by the user.
+ * socket here, with a user ID preassigned by the user.
*/
call = rxrpc_alloc_call(rx, gfp, debug_id);
if (!call)
here, (const void *)user_call_ID);
write_lock(&rx->call_lock);
- if (user_attach_call) {
- struct rxrpc_call *xcall;
- struct rb_node *parent, **pp;
-
- /* Check the user ID isn't already in use */
- pp = &rx->calls.rb_node;
- parent = NULL;
- while (*pp) {
- parent = *pp;
- xcall = rb_entry(parent, struct rxrpc_call, sock_node);
- if (user_call_ID < xcall->user_call_ID)
- pp = &(*pp)->rb_left;
- else if (user_call_ID > xcall->user_call_ID)
- pp = &(*pp)->rb_right;
- else
- goto id_in_use;
- }
- call->user_call_ID = user_call_ID;
- call->notify_rx = notify_rx;
+ /* Check the user ID isn't already in use */
+ pp = &rx->calls.rb_node;
+ parent = NULL;
+ while (*pp) {
+ parent = *pp;
+ xcall = rb_entry(parent, struct rxrpc_call, sock_node);
+ if (user_call_ID < xcall->user_call_ID)
+ pp = &(*pp)->rb_left;
+ else if (user_call_ID > xcall->user_call_ID)
+ pp = &(*pp)->rb_right;
+ else
+ goto id_in_use;
+ }
+
+ call->user_call_ID = user_call_ID;
+ call->notify_rx = notify_rx;
+ if (user_attach_call) {
rxrpc_get_call(call, rxrpc_call_got_kernel);
user_attach_call(call, user_call_ID);
- rxrpc_get_call(call, rxrpc_call_got_userid);
- rb_link_node(&call->sock_node, parent, pp);
- rb_insert_color(&call->sock_node, &rx->calls);
- set_bit(RXRPC_CALL_HAS_USERID, &call->flags);
}
+ rxrpc_get_call(call, rxrpc_call_got_userid);
+ rb_link_node(&call->sock_node, parent, pp);
+ rb_insert_color(&call->sock_node, &rx->calls);
+ set_bit(RXRPC_CALL_HAS_USERID, &call->flags);
+
list_add(&call->sock_link, &rx->sock_calls);
write_unlock(&rx->call_lock);
}
/*
- * Preallocate sufficient service connections, calls and peers to cover the
- * entire backlog of a socket. When a new call comes in, if we don't have
- * sufficient of each available, the call gets rejected as busy or ignored.
- *
- * The backlog is replenished when a connection is accepted or rejected.
+ * Allocate the preallocation buffers for incoming service calls. These must
+ * be charged manually.
*/
int rxrpc_service_prealloc(struct rxrpc_sock *rx, gfp_t gfp)
{
rx->backlog = b;
}
- if (rx->discard_new_call)
- return 0;
-
- while (rxrpc_service_prealloc_one(rx, b, NULL, NULL, 0, gfp,
- atomic_inc_return(&rxrpc_debug_id)) == 0)
- ;
-
return 0;
}
rxrpc_see_call(call);
call->conn = conn;
call->security = conn->security;
+ call->security_ix = conn->security_ix;
call->peer = rxrpc_get_peer(conn->params.peer);
call->cong_cwnd = call->peer->cong_cwnd;
return call;
if (rx->notify_new_call)
rx->notify_new_call(&rx->sk, call, call->user_call_ID);
- else
- sk_acceptq_added(&rx->sk);
spin_lock(&conn->state_lock);
switch (conn->state) {
case RXRPC_CONN_SERVICE:
write_lock(&call->state_lock);
- if (call->state < RXRPC_CALL_COMPLETE) {
- if (rx->discard_new_call)
- call->state = RXRPC_CALL_SERVER_RECV_REQUEST;
- else
- call->state = RXRPC_CALL_SERVER_ACCEPTING;
- }
+ if (call->state < RXRPC_CALL_COMPLETE)
+ call->state = RXRPC_CALL_SERVER_RECV_REQUEST;
write_unlock(&call->state_lock);
break;
rxrpc_send_ping(call, skb);
- if (call->state == RXRPC_CALL_SERVER_ACCEPTING)
- rxrpc_notify_socket(call);
-
/* We have to discard the prealloc queue's ref here and rely on a
* combination of the RCU read lock and refs held either by the socket
* (recvmsg queue, to-be-accepted queue or user ID tree) or the kernel
}
/*
- * handle acceptance of a call by userspace
- * - assign the user call ID to the call at the front of the queue
- * - called with the socket locked.
+ * Charge up socket with preallocated calls, attaching user call IDs.
*/
-struct rxrpc_call *rxrpc_accept_call(struct rxrpc_sock *rx,
- unsigned long user_call_ID,
- rxrpc_notify_rx_t notify_rx)
- __releases(&rx->sk.sk_lock.slock)
- __acquires(call->user_mutex)
+int rxrpc_user_charge_accept(struct rxrpc_sock *rx, unsigned long user_call_ID)
{
- struct rxrpc_call *call;
- struct rb_node *parent, **pp;
- int ret;
-
- _enter(",%lx", user_call_ID);
-
- ASSERT(!irqs_disabled());
-
- write_lock(&rx->call_lock);
-
- if (list_empty(&rx->to_be_accepted)) {
- write_unlock(&rx->call_lock);
- release_sock(&rx->sk);
- kleave(" = -ENODATA [empty]");
- return ERR_PTR(-ENODATA);
- }
-
- /* check the user ID isn't already in use */
- pp = &rx->calls.rb_node;
- parent = NULL;
- while (*pp) {
- parent = *pp;
- call = rb_entry(parent, struct rxrpc_call, sock_node);
-
- if (user_call_ID < call->user_call_ID)
- pp = &(*pp)->rb_left;
- else if (user_call_ID > call->user_call_ID)
- pp = &(*pp)->rb_right;
- else
- goto id_in_use;
- }
-
- /* Dequeue the first call and check it's still valid. We gain
- * responsibility for the queue's reference.
- */
- call = list_entry(rx->to_be_accepted.next,
- struct rxrpc_call, accept_link);
- write_unlock(&rx->call_lock);
-
- /* We need to gain the mutex from the interrupt handler without
- * upsetting lockdep, so we have to release it there and take it here.
- * We are, however, still holding the socket lock, so other accepts
- * must wait for us and no one can add the user ID behind our backs.
- */
- if (mutex_lock_interruptible(&call->user_mutex) < 0) {
- release_sock(&rx->sk);
- kleave(" = -ERESTARTSYS");
- return ERR_PTR(-ERESTARTSYS);
- }
-
- write_lock(&rx->call_lock);
- list_del_init(&call->accept_link);
- sk_acceptq_removed(&rx->sk);
- rxrpc_see_call(call);
-
- /* Find the user ID insertion point. */
- pp = &rx->calls.rb_node;
- parent = NULL;
- while (*pp) {
- parent = *pp;
- call = rb_entry(parent, struct rxrpc_call, sock_node);
-
- if (user_call_ID < call->user_call_ID)
- pp = &(*pp)->rb_left;
- else if (user_call_ID > call->user_call_ID)
- pp = &(*pp)->rb_right;
- else
- BUG();
- }
-
- write_lock_bh(&call->state_lock);
- switch (call->state) {
- case RXRPC_CALL_SERVER_ACCEPTING:
- call->state = RXRPC_CALL_SERVER_RECV_REQUEST;
- break;
- case RXRPC_CALL_COMPLETE:
- ret = call->error;
- goto out_release;
- default:
- BUG();
- }
-
- /* formalise the acceptance */
- call->notify_rx = notify_rx;
- call->user_call_ID = user_call_ID;
- rxrpc_get_call(call, rxrpc_call_got_userid);
- rb_link_node(&call->sock_node, parent, pp);
- rb_insert_color(&call->sock_node, &rx->calls);
- if (test_and_set_bit(RXRPC_CALL_HAS_USERID, &call->flags))
- BUG();
-
- write_unlock_bh(&call->state_lock);
- write_unlock(&rx->call_lock);
- rxrpc_notify_socket(call);
- rxrpc_service_prealloc(rx, GFP_KERNEL);
- release_sock(&rx->sk);
- _leave(" = %p{%d}", call, call->debug_id);
- return call;
-
-out_release:
- _debug("release %p", call);
- write_unlock_bh(&call->state_lock);
- write_unlock(&rx->call_lock);
- rxrpc_release_call(rx, call);
- rxrpc_put_call(call, rxrpc_call_put);
- goto out;
-
-id_in_use:
- ret = -EBADSLT;
- write_unlock(&rx->call_lock);
-out:
- rxrpc_service_prealloc(rx, GFP_KERNEL);
- release_sock(&rx->sk);
- _leave(" = %d", ret);
- return ERR_PTR(ret);
-}
-
-/*
- * Handle rejection of a call by userspace
- * - reject the call at the front of the queue
- */
-int rxrpc_reject_call(struct rxrpc_sock *rx)
-{
- struct rxrpc_call *call;
- bool abort = false;
- int ret;
-
- _enter("");
-
- ASSERT(!irqs_disabled());
-
- write_lock(&rx->call_lock);
-
- if (list_empty(&rx->to_be_accepted)) {
- write_unlock(&rx->call_lock);
- return -ENODATA;
- }
-
- /* Dequeue the first call and check it's still valid. We gain
- * responsibility for the queue's reference.
- */
- call = list_entry(rx->to_be_accepted.next,
- struct rxrpc_call, accept_link);
- list_del_init(&call->accept_link);
- sk_acceptq_removed(&rx->sk);
- rxrpc_see_call(call);
+ struct rxrpc_backlog *b = rx->backlog;
- write_lock_bh(&call->state_lock);
- switch (call->state) {
- case RXRPC_CALL_SERVER_ACCEPTING:
- __rxrpc_abort_call("REJ", call, 1, RX_USER_ABORT, -ECONNABORTED);
- abort = true;
- fallthrough;
- case RXRPC_CALL_COMPLETE:
- ret = call->error;
- goto out_discard;
- default:
- BUG();
- }
+ if (rx->sk.sk_state == RXRPC_CLOSE)
+ return -ESHUTDOWN;
-out_discard:
- write_unlock_bh(&call->state_lock);
- write_unlock(&rx->call_lock);
- if (abort) {
- rxrpc_send_abort_packet(call);
- rxrpc_release_call(rx, call);
- rxrpc_put_call(call, rxrpc_call_put);
- }
- rxrpc_service_prealloc(rx, GFP_KERNEL);
- _leave(" = %d", ret);
- return ret;
+ return rxrpc_service_prealloc_one(rx, b, NULL, NULL, user_call_ID,
+ GFP_KERNEL,
+ atomic_inc_return(&rxrpc_debug_id));
}
/*
return ret;
}
-/*
- * Pass back notification of a new call. The call is added to the
- * to-be-accepted list. This means that the next call to be accepted might not
- * be the last call seen awaiting acceptance, but unless we leave this on the
- * front of the queue and block all other messages until someone gives us a
- * user_ID for it, there's not a lot we can do.
- */
-static int rxrpc_recvmsg_new_call(struct rxrpc_sock *rx,
- struct rxrpc_call *call,
- struct msghdr *msg, int flags)
-{
- int tmp = 0, ret;
-
- ret = put_cmsg(msg, SOL_RXRPC, RXRPC_NEW_CALL, 0, &tmp);
-
- if (ret == 0 && !(flags & MSG_PEEK)) {
- _debug("to be accepted");
- write_lock_bh(&rx->recvmsg_lock);
- list_del_init(&call->recvmsg_link);
- write_unlock_bh(&rx->recvmsg_lock);
-
- rxrpc_get_call(call, rxrpc_call_got);
- write_lock(&rx->call_lock);
- list_add_tail(&call->accept_link, &rx->to_be_accepted);
- write_unlock(&rx->call_lock);
- }
-
- trace_rxrpc_recvmsg(call, rxrpc_recvmsg_to_be_accepted, 1, 0, 0, ret);
- return ret;
-}
-
/*
* End the packet reception phase.
*/
}
switch (READ_ONCE(call->state)) {
- case RXRPC_CALL_SERVER_ACCEPTING:
- ret = rxrpc_recvmsg_new_call(rx, call, msg, flags);
- break;
case RXRPC_CALL_CLIENT_RECV_REPLY:
case RXRPC_CALL_SERVER_RECV_REQUEST:
case RXRPC_CALL_SERVER_ACK_REQUEST:
call->debug_id, rxrpc_call_states[call->state],
iov_iter_count(iter), want_more);
- ASSERTCMP(call->state, !=, RXRPC_CALL_SERVER_ACCEPTING);
+ ASSERTCMP(call->state, !=, RXRPC_CALL_SERVER_SECURING);
mutex_lock(&call->user_mutex);