{
BDRVVPCState *s = bs->opaque;
VHDFooter *footer = (VHDFooter*) s->footer_buf;
- int64_t start, offset, next;
+ int64_t start, offset;
bool allocated;
int n;
*pnum += n;
sector_num += n;
nb_sectors -= n;
- next = start + (*pnum * BDRV_SECTOR_SIZE);
-
+ /* *pnum can't be greater than one block for allocated
+ * sectors since there is always a bitmap in between. */
+ if (allocated) {
+ return BDRV_BLOCK_DATA | BDRV_BLOCK_OFFSET_VALID | start;
+ }
if (nb_sectors == 0) {
break;
}
-
offset = get_sector_offset(bs, sector_num, 0);
- } while ((allocated && offset == next) || (!allocated && offset == -1));
+ } while (offset == -1);
- if (allocated) {
- return BDRV_BLOCK_DATA | BDRV_BLOCK_OFFSET_VALID | start;
- } else {
- return 0;
- }
+ return 0;
}
/*