audio/jack: remove unused stopped state
authorGeoffrey McRae <geoff@hostfission.com>
Sat, 13 Jun 2020 04:05:14 +0000 (14:05 +1000)
committerGerd Hoffmann <kraxel@redhat.com>
Wed, 17 Jun 2020 12:44:51 +0000 (14:44 +0200)
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-id: 20200613040518.38172-3-geoff@hostfission.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
audio/jackaudio.c

index d0b6f748f26c249015e13f224d7f439896e8abc0..fb8efd7af7c7a7243844684b2b6f002541c5c31a 100644 (file)
@@ -38,7 +38,6 @@ struct QJack;
 
 typedef enum QJackState {
     QJACK_STATE_DISCONNECTED,
-    QJACK_STATE_STOPPED,
     QJACK_STATE_RUNNING,
     QJACK_STATE_SHUTDOWN
 }
@@ -549,9 +548,6 @@ static void qjack_client_fini(QJackClient *c)
 {
     switch (c->state) {
     case QJACK_STATE_RUNNING:
-        /* fallthrough */
-
-    case QJACK_STATE_STOPPED:
         for (int i = 0; i < c->nchannels; ++i) {
             jack_port_unregister(c->client, c->port[i]);
         }