static int amdgpu_lru_map(struct amdgpu_device *adev,
                          struct amdgpu_queue_mapper *mapper,
-                         int user_ring,
+                         int user_ring, bool lru_pipe_order,
                          struct amdgpu_ring **out_ring)
 {
        int r, i, j;
        }
 
        r = amdgpu_ring_lru_get(adev, ring_type, ring_blacklist,
-                               j, out_ring);
+                               j, lru_pipe_order, out_ring);
        if (r)
                return r;
 
                r = amdgpu_identity_map(adev, mapper, ring, out_ring);
                break;
        case AMDGPU_HW_IP_DMA:
+               r = amdgpu_lru_map(adev, mapper, ring, false, out_ring);
+               break;
        case AMDGPU_HW_IP_COMPUTE:
-               r = amdgpu_lru_map(adev, mapper, ring, out_ring);
+               r = amdgpu_lru_map(adev, mapper, ring, true, out_ring);
                break;
        default:
                *out_ring = NULL;
 
  * @type: amdgpu_ring_type enum
  * @blacklist: blacklisted ring ids array
  * @num_blacklist: number of entries in @blacklist
+ * @lru_pipe_order: find a ring from the least recently used pipe
  * @ring: output ring
  *
  * Retrieve the amdgpu_ring structure for the least recently used ring of
  * a specific IP block (all asics).
  * Returns 0 on success, error on failure.
  */
-int amdgpu_ring_lru_get(struct amdgpu_device *adev, int type, int *blacklist,
-                       int num_blacklist, struct amdgpu_ring **ring)
+int amdgpu_ring_lru_get(struct amdgpu_device *adev, int type,
+                       int *blacklist, int num_blacklist,
+                       bool lru_pipe_order, struct amdgpu_ring **ring)
 {
        struct amdgpu_ring *entry;
 
                if (amdgpu_ring_is_blacklisted(entry, blacklist, num_blacklist))
                        continue;
 
-               *ring = entry;
-               amdgpu_ring_lru_touch_locked(adev, *ring);
-               break;
+               if (!*ring) {
+                       *ring = entry;
+
+                       /* We are done for ring LRU */
+                       if (!lru_pipe_order)
+                               break;
+               }
+
+               /* Move all rings on the same pipe to the end of the list */
+               if (entry->pipe == (*ring)->pipe)
+                       amdgpu_ring_lru_touch_locked(adev, entry);
        }
+
+       /* Move the ring we found to the end of the list */
+       if (*ring)
+               amdgpu_ring_lru_touch_locked(adev, *ring);
+
        spin_unlock(&adev->ring_lru_list_lock);
 
        if (!*ring) {
 
                     unsigned ring_size, struct amdgpu_irq_src *irq_src,
                     unsigned irq_type);
 void amdgpu_ring_fini(struct amdgpu_ring *ring);
-int amdgpu_ring_lru_get(struct amdgpu_device *adev, int type, int *blacklist,
-                       int num_blacklist, struct amdgpu_ring **ring);
+int amdgpu_ring_lru_get(struct amdgpu_device *adev, int type,
+                       int *blacklist, int num_blacklist,
+                       bool lru_pipe_order, struct amdgpu_ring **ring);
 void amdgpu_ring_lru_touch(struct amdgpu_device *adev, struct amdgpu_ring *ring);
 static inline void amdgpu_ring_clear_ring(struct amdgpu_ring *ring)
 {