VBIT_3s 1111 001 1 0 . 10 .... .... 0001 ... 1 .... @3same_logic
VBIF_3s 1111 001 1 0 . 11 .... .... 0001 ... 1 .... @3same_logic
+VMAX_S_3s 1111 001 0 0 . .. .... .... 0110 . . . 0 .... @3same
+VMAX_U_3s 1111 001 1 0 . .. .... .... 0110 . . . 0 .... @3same
+VMIN_S_3s 1111 001 0 0 . .. .... .... 0110 . . . 1 .... @3same
+VMIN_U_3s 1111 001 1 0 . .. .... .... 0110 . . . 1 .... @3same
+
VADD_3s 1111 001 0 0 . .. .... .... 1000 . . . 0 .... @3same
VSUB_3s 1111 001 1 0 . .. .... .... 1000 . . . 0 .... @3same
DO_3SAME_BITSEL(VBSL, rd_ofs, rn_ofs, rm_ofs)
DO_3SAME_BITSEL(VBIT, rm_ofs, rn_ofs, rd_ofs)
DO_3SAME_BITSEL(VBIF, rm_ofs, rd_ofs, rn_ofs)
+
+#define DO_3SAME_NO_SZ_3(INSN, FUNC) \
+ static bool trans_##INSN##_3s(DisasContext *s, arg_3same *a) \
+ { \
+ if (a->size == 3) { \
+ return false; \
+ } \
+ return do_3same(s, a, FUNC); \
+ }
+
+DO_3SAME_NO_SZ_3(VMAX_S, tcg_gen_gvec_smax)
+DO_3SAME_NO_SZ_3(VMAX_U, tcg_gen_gvec_umax)
+DO_3SAME_NO_SZ_3(VMIN_S, tcg_gen_gvec_smin)
+DO_3SAME_NO_SZ_3(VMIN_U, tcg_gen_gvec_umin)
rd_ofs, rn_ofs, rm_ofs, vec_size, vec_size);
return 0;
- case NEON_3R_VMAX:
- if (u) {
- tcg_gen_gvec_umax(size, rd_ofs, rn_ofs, rm_ofs,
- vec_size, vec_size);
- } else {
- tcg_gen_gvec_smax(size, rd_ofs, rn_ofs, rm_ofs,
- vec_size, vec_size);
- }
- return 0;
- case NEON_3R_VMIN:
- if (u) {
- tcg_gen_gvec_umin(size, rd_ofs, rn_ofs, rm_ofs,
- vec_size, vec_size);
- } else {
- tcg_gen_gvec_smin(size, rd_ofs, rn_ofs, rm_ofs,
- vec_size, vec_size);
- }
- return 0;
-
case NEON_3R_VSHL:
/* Note the operation is vshl vd,vm,vn */
tcg_gen_gvec_3(rd_ofs, rm_ofs, rn_ofs, vec_size, vec_size,
case NEON_3R_VADD_VSUB:
case NEON_3R_LOGIC:
+ case NEON_3R_VMAX:
+ case NEON_3R_VMIN:
/* Already handled by decodetree */
return 1;
}