Add gd_motion_event trace event for making it easy to debug
gd_motion_event related issues.
Signed-off-by: hikalium <hikalium@hikalium.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <
20240512111435.30121-2-hikalium@hikalium.com>
x = (motion->x - mx) / vc->gfx.scale_x * ws;
y = (motion->y - my) / vc->gfx.scale_y * ws;
+ trace_gd_motion_event(ww, wh, gtk_widget_get_scale_factor(widget), x, y);
+
if (qemu_input_is_absolute(vc->gfx.dcl.con)) {
if (x < 0 || y < 0 ||
x >= surface_width(vc->gfx.ds) ||
gd_keymap_windowing(const char *name) "backend=%s"
gd_gl_area_create_context(void *ctx, int major, int minor) "ctx=%p, major=%d, minor=%d"
gd_gl_area_destroy_context(void *ctx, void *current_ctx) "ctx=%p, current_ctx=%p"
+gd_motion_event(int ww, int wh, int ws, int x, int y) "ww=%d, wh=%d, ws=%d, x=%d, y=%d"
# vnc-auth-sasl.c
# vnc-auth-vencrypt.c