ret;                                                            \
 })
 
+static enum rsnd_mod_type rsnd_mod_sequence[][RSND_MOD_MAX] = {
+       {
+               /* CAPTURE */
+               RSND_MOD_AUDMAPP,
+               RSND_MOD_AUDMA,
+               RSND_MOD_DVC,
+               RSND_MOD_MIX,
+               RSND_MOD_CTU,
+               RSND_MOD_CMD,
+               RSND_MOD_SRC,
+               RSND_MOD_SSIU,
+               RSND_MOD_SSIM3,
+               RSND_MOD_SSIM2,
+               RSND_MOD_SSIM1,
+               RSND_MOD_SSIP,
+               RSND_MOD_SSI,
+       }, {
+               /* PLAYBACK */
+               RSND_MOD_AUDMAPP,
+               RSND_MOD_AUDMA,
+               RSND_MOD_SSIM3,
+               RSND_MOD_SSIM2,
+               RSND_MOD_SSIM1,
+               RSND_MOD_SSIP,
+               RSND_MOD_SSI,
+               RSND_MOD_SSIU,
+               RSND_MOD_DVC,
+               RSND_MOD_MIX,
+               RSND_MOD_CTU,
+               RSND_MOD_CMD,
+               RSND_MOD_SRC,
+       },
+};
+
 #define rsnd_dai_call(fn, io, param...)                                \
 ({                                                             \
        struct rsnd_mod *mod;                                   \
+       int type, is_play = rsnd_io_is_play(io);                \
        int ret = 0, i;                                         \
        for (i = 0; i < RSND_MOD_MAX; i++) {                    \
-               mod = (io)->mod[i];                             \
+               type = rsnd_mod_sequence[is_play][i];           \
+               mod = (io)->mod[type];                          \
                if (!mod)                                       \
                        continue;                               \
-               ret |= rsnd_mod_call(i, io, fn, param);         \
+               ret |= rsnd_mod_call(type, io, fn, param);      \
        }                                                       \
        ret;                                                    \
 })