* #TypeInfo describes information about the type including what it inherits
* from, the instance and class size, and constructor/destructor hooks.
*
+ * Alternatively several static types could be registered using helper macro
+ * DEFINE_TYPES()
+ *
+ * <example>
+ * <programlisting>
+ * static const TypeInfo device_types_info[] = {
+ * {
+ * .name = TYPE_MY_DEVICE_A,
+ * .parent = TYPE_DEVICE,
+ * .instance_size = sizeof(MyDeviceA),
+ * },
+ * {
+ * .name = TYPE_MY_DEVICE_B,
+ * .parent = TYPE_DEVICE,
+ * .instance_size = sizeof(MyDeviceB),
+ * },
+ * };
+ *
+ * DEFINE_TYPES(device_types_info)
+ * </programlisting>
+ * </example>
+ *
* Every type has an #ObjectClass associated with it. #ObjectClass derivatives
* are instantiated dynamically but there is only ever one instance for any
* given type. The #ObjectClass typically holds a table of function pointers
*/
void type_register_static_array(const TypeInfo *infos, int nr_infos);
+/**
+ * DEFINE_TYPES:
+ * @type_array: The array containing #TypeInfo structures to register
+ *
+ * @type_array should be static constant that exists for the life time
+ * that the type is registered.
+ */
+#define DEFINE_TYPES(type_array) \
+static void do_qemu_init_ ## type_array(void) \
+{ \
+ type_register_static_array(type_array, ARRAY_SIZE(type_array)); \
+} \
+type_init(do_qemu_init_ ## type_array)
+
/**
* object_class_dynamic_cast_assert:
* @klass: The #ObjectClass to attempt to cast.