u32 total_req_power, u32 power_range,
u32 *granted_power, u32 *extra_actor_power)
{
- u32 extra_power, capped_extra_power;
+ u32 capped_extra_power = 0;
+ u32 extra_power = 0;
int i;
/*
if (!total_req_power)
total_req_power = 1;
- capped_extra_power = 0;
- extra_power = 0;
for (i = 0; i < num_actors; i++) {
u64 req_range = (u64)req_power[i] * power_range;
capped_extra_power += extra_actor_power[i];
}
- if (!extra_power)
+ if (!extra_power || !capped_extra_power)
return;
/*
* how far they are from the max
*/
extra_power = min(extra_power, capped_extra_power);
- if (capped_extra_power > 0)
- for (i = 0; i < num_actors; i++) {
- u64 extra_range = (u64)extra_actor_power[i] * extra_power;
- granted_power[i] += DIV_ROUND_CLOSEST_ULL(extra_range,
- capped_extra_power);
- }
+
+ for (i = 0; i < num_actors; i++) {
+ u64 extra_range = (u64)extra_actor_power[i] * extra_power;
+
+ granted_power[i] += DIV_ROUND_CLOSEST_ULL(extra_range,
+ capped_extra_power);
+ }
}
static int allocate_power(struct thermal_zone_device *tz, int control_temp)