drm/xe: Remove TODO from workaround documentation
authorLucas De Marchi <lucas.demarchi@intel.com>
Wed, 25 Jan 2023 21:10:24 +0000 (13:10 -0800)
committerRodrigo Vivi <rodrigo.vivi@intel.com>
Tue, 19 Dec 2023 23:27:48 +0000 (18:27 -0500)
LRC workarounds are already implemented: remove leftover TODO.

Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
drivers/gpu/drm/xe/xe_wa.c

index b56141ba7145d3faf4773675ea5bbdcf23bc54f7..699a39fb786a21807896f27fd7fe816b57487e5d 100644 (file)
@@ -35,9 +35,6 @@
  *   creation to have a "primed golden context", i.e. a context image that
  *   already contains the changes needed to all the registers.
  *
- *   TODO: Although these workarounds are maintained here, they are not
- *   currently being applied.
- *
  * - Engine workarounds: the list of these WAs is applied whenever the specific
  *   engine is reset. It's also possible that a set of engine classes share a
  *   common power domain and they are reset together. This happens on some