tcg: Fix high_pc fields in .debug_info
authorRichard Henderson <rth@twiddle.net>
Fri, 24 May 2013 21:16:14 +0000 (14:16 -0700)
committerRichard Henderson <rth@twiddle.net>
Tue, 9 Jul 2013 14:15:24 +0000 (07:15 -0700)
I don't think the debugger actually looks at this for anything,
using the correct .debug_frame contents, but might as well get
it all correct.

Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
tcg/tcg.c

index c7e65670ae2ab25bb5e8f39d7397847b1e7799cb..42dc95885ca28fcf217cac3b5845ded4d72d847a 100644 (file)
--- a/tcg/tcg.c
+++ b/tcg/tcg.c
@@ -2657,9 +2657,9 @@ static void tcg_register_jit_int(void *buf_ptr, size_t buf_size,
     img->sym[1].st_size = buf_size;
 
     img->di.cu_low_pc = buf;
-    img->di.cu_high_pc = buf_size;
+    img->di.cu_high_pc = buf + buf_size;
     img->di.fn_low_pc = buf;
-    img->di.fn_high_pc = buf_size;
+    img->di.fn_high_pc = buf + buf_size;
 
 #ifdef DEBUG_JIT
     /* Enable this block to be able to debug the ELF image file creation.