{
        struct dcn3_dpp *dpp = TO_DCN30_DPP(dpp_base);
 
-       REG_SET(CM_MEM_PWR_CTRL, 0,
-                       BLNDGAM_MEM_PWR_FORCE, power_on == true ? 0:1);
-
+       if (dpp_base->ctx->dc->debug.enable_mem_low_power.bits.cm) {
+               REG_UPDATE(CM_MEM_PWR_CTRL, BLNDGAM_MEM_PWR_FORCE, power_on ? 0 : 3);
+               if (power_on)
+                       REG_WAIT(CM_MEM_PWR_STATUS, BLNDGAM_MEM_PWR_STATE, 0, 1, 5);
+       } else {
+               REG_SET(CM_MEM_PWR_CTRL, 0,
+                               BLNDGAM_MEM_PWR_FORCE, power_on == true ? 0 : 1);
+       }
 }
 
 static void dpp3_configure_blnd_lut(
 
        if (params == NULL) {
                REG_SET(CM_BLNDGAM_CONTROL, 0, CM_BLNDGAM_MODE, 0);
+               if (dpp_base->ctx->dc->debug.enable_mem_low_power.bits.cm)
+                       dpp3_power_on_blnd_lut(dpp_base, false);
                return false;
        }
 
 
        TF_SF(DSCL0_DSCL_MEM_PWR_CTRL, LUT_MEM_PWR_FORCE, mask_sh)
 
 #define DPP_REG_LIST_SH_MASK_DCN30_UPDATED(mask_sh)\
+       TF_SF(CM0_CM_MEM_PWR_STATUS, BLNDGAM_MEM_PWR_STATE, mask_sh), \
        TF_SF(CM0_CM_BLNDGAM_CONTROL, CM_BLNDGAM_MODE, mask_sh), \
        TF_SF(CM0_CM_BLNDGAM_CONTROL, CM_BLNDGAM_MODE_CURRENT, mask_sh), \
        TF_SF(CM0_CM_BLNDGAM_CONTROL, CM_BLNDGAM_SELECT_CURRENT, mask_sh), \
        type CM_BLNDGAM_MODE_CURRENT; \
        type CM_BLNDGAM_SELECT_CURRENT; \
        type CM_BLNDGAM_SELECT; \
-       type GAMCOR_MEM_PWR_STATE
+       type GAMCOR_MEM_PWR_STATE; \
+       type BLNDGAM_MEM_PWR_STATE
 
 struct dcn3_dpp_shift {
        DPP_REG_FIELD_LIST_DCN3(uint8_t);