{
struct dcn3_dpp *dpp = TO_DCN30_DPP(dpp_base);
- REG_SET(CM_MEM_PWR_CTRL, 0,
- BLNDGAM_MEM_PWR_FORCE, power_on == true ? 0:1);
-
+ if (dpp_base->ctx->dc->debug.enable_mem_low_power.bits.cm) {
+ REG_UPDATE(CM_MEM_PWR_CTRL, BLNDGAM_MEM_PWR_FORCE, power_on ? 0 : 3);
+ if (power_on)
+ REG_WAIT(CM_MEM_PWR_STATUS, BLNDGAM_MEM_PWR_STATE, 0, 1, 5);
+ } else {
+ REG_SET(CM_MEM_PWR_CTRL, 0,
+ BLNDGAM_MEM_PWR_FORCE, power_on == true ? 0 : 1);
+ }
}
static void dpp3_configure_blnd_lut(
if (params == NULL) {
REG_SET(CM_BLNDGAM_CONTROL, 0, CM_BLNDGAM_MODE, 0);
+ if (dpp_base->ctx->dc->debug.enable_mem_low_power.bits.cm)
+ dpp3_power_on_blnd_lut(dpp_base, false);
return false;
}
TF_SF(DSCL0_DSCL_MEM_PWR_CTRL, LUT_MEM_PWR_FORCE, mask_sh)
#define DPP_REG_LIST_SH_MASK_DCN30_UPDATED(mask_sh)\
+ TF_SF(CM0_CM_MEM_PWR_STATUS, BLNDGAM_MEM_PWR_STATE, mask_sh), \
TF_SF(CM0_CM_BLNDGAM_CONTROL, CM_BLNDGAM_MODE, mask_sh), \
TF_SF(CM0_CM_BLNDGAM_CONTROL, CM_BLNDGAM_MODE_CURRENT, mask_sh), \
TF_SF(CM0_CM_BLNDGAM_CONTROL, CM_BLNDGAM_SELECT_CURRENT, mask_sh), \
type CM_BLNDGAM_MODE_CURRENT; \
type CM_BLNDGAM_SELECT_CURRENT; \
type CM_BLNDGAM_SELECT; \
- type GAMCOR_MEM_PWR_STATE
+ type GAMCOR_MEM_PWR_STATE; \
+ type BLNDGAM_MEM_PWR_STATE
struct dcn3_dpp_shift {
DPP_REG_FIELD_LIST_DCN3(uint8_t);