return env->insn_aux_data[insn_idx].prune_point;
}
+static void mark_force_checkpoint(struct bpf_verifier_env *env, int idx)
+{
+ env->insn_aux_data[idx].force_checkpoint = true;
+}
+
+static bool is_force_checkpoint(struct bpf_verifier_env *env, int insn_idx)
+{
+ return env->insn_aux_data[insn_idx].force_checkpoint;
+}
+
+
enum {
DONE_EXPLORING = 0,
KEEP_EXPLORING = 1,
struct bpf_kfunc_call_arg_meta meta;
ret = fetch_kfunc_meta(env, insn, &meta, NULL);
- if (ret == 0 && is_iter_next_kfunc(&meta))
+ if (ret == 0 && is_iter_next_kfunc(&meta)) {
mark_prune_point(env, t);
+ /* Checking and saving state checkpoints at iter_next() call
+ * is crucial for fast convergence of open-coded iterator loop
+ * logic, so we need to force it. If we don't do that,
+ * is_state_visited() might skip saving a checkpoint, causing
+ * unnecessarily long sequence of not checkpointed
+ * instructions and jumps, leading to exhaustion of jump
+ * history buffer, and potentially other undesired outcomes.
+ * It is expected that with correct open-coded iterators
+ * convergence will happen quickly, so we don't run a risk of
+ * exhausting memory.
+ */
+ mark_force_checkpoint(env, t);
+ }
}
return visit_func_call_insn(t, insns, env, insn->src_reg == BPF_PSEUDO_CALL);
struct bpf_verifier_state_list *sl, **pprev;
struct bpf_verifier_state *cur = env->cur_state, *new;
int i, j, err, states_cnt = 0;
- bool add_new_state = env->test_state_freq ? true : false;
+ bool force_new_state = env->test_state_freq || is_force_checkpoint(env, insn_idx);
+ bool add_new_state = force_new_state;
/* bpf progs typically have pruning point every 4 instructions
* http://vger.kernel.org/bpfconf2019.html#session-1
* at the end of the loop are likely to be useful in pruning.
*/
skip_inf_loop_check:
- if (!env->test_state_freq &&
+ if (!force_new_state &&
env->jmps_processed - env->prev_jmps_processed < 20 &&
env->insn_processed - env->prev_insn_processed < 100)
add_new_state = false;