Add a function to be called when a graphic update is done.
Declare the QXL renderer as async: render_update_cookie_num counts the
number of outstanding updates, and graphic_hw_update_done() is called
when it reaches none.
(note: this is preliminary work for asynchronous screendump support)
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
qxl->guest_primary.surface.mem,
MEMSLOT_GROUP_GUEST);
if (!qxl->guest_primary.data) {
- return;
+ goto end;
}
qxl_set_rect_to_surface(qxl, &qxl->dirty[0]);
qxl->num_dirty_rects = 1;
}
if (!qxl->guest_primary.data) {
- return;
+ goto end;
}
for (i = 0; i < qxl->num_dirty_rects; i++) {
if (qemu_spice_rect_is_empty(qxl->dirty+i)) {
qxl->dirty[i].bottom - qxl->dirty[i].top);
}
qxl->num_dirty_rects = 0;
+
+end:
+ if (qxl->render_update_cookie_num == 0) {
+ graphic_hw_update_done(qxl->ssd.dcl.con);
+ }
}
/*
static const GraphicHwOps qxl_ops = {
.gfx_update = qxl_hw_update,
+ .gfx_update_async = true,
};
static void qxl_enter_vga_mode(PCIQXLDevice *d)
typedef struct GraphicHwOps {
void (*invalidate)(void *opaque);
void (*gfx_update)(void *opaque);
+ bool gfx_update_async; /* if true, calls graphic_hw_update_done() */
void (*text_update)(void *opaque, console_ch_t *text);
void (*update_interval)(void *opaque, uint64_t interval);
int (*ui_info)(void *opaque, uint32_t head, QemuUIInfo *info);
void graphic_console_close(QemuConsole *con);
void graphic_hw_update(QemuConsole *con);
+void graphic_hw_update_done(QemuConsole *con);
void graphic_hw_invalidate(QemuConsole *con);
void graphic_hw_text_update(QemuConsole *con, console_ch_t *chardata);
void graphic_hw_gl_block(QemuConsole *con, bool block);
ds->have_text = have_text;
}
+void graphic_hw_update_done(QemuConsole *con)
+{
+}
+
void graphic_hw_update(QemuConsole *con)
{
+ bool async = false;
if (!con) {
con = active_console;
}
if (con && con->hw_ops->gfx_update) {
con->hw_ops->gfx_update(con->hw);
+ async = con->hw_ops->gfx_update_async;
+ }
+ if (!async) {
+ graphic_hw_update_done(con);
}
}