ui/sdl2: reenable the SDL2 Windows keyboard hook procedure
authorVolker Rümelin <vr_qemu@t-online.de>
Tue, 31 Dec 2024 11:59:50 +0000 (12:59 +0100)
committerPaolo Bonzini <pbonzini@redhat.com>
Thu, 13 Feb 2025 12:50:45 +0000 (13:50 +0100)
Windows only:

The libSDL2 Windows message loop needs the libSDL2 Windows low
level keyboard hook procedure to grab the left and right Windows
keys correctly. Reenable the SDL2 Windows keyboard hook procedure.

Since SDL2 2.30.4 the SDL2 keyboard hook procedure also filters
out the special left Control key event for every Alt Gr key event
on keyboards with an international layout. This means the QEMU low
level keyboard hook procedure is no longer needed. Remove the QEMU
Windows keyboard hook procedure.

Resolves: https://gitlab.com/qemu-project/qemu/-/issues/2139
Resolves: https://gitlab.com/qemu-project/qemu/-/issues/2323
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Link: https://lore.kernel.org/r/20241231115950.6732-1-vr_qemu@t-online.de
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
ui/meson.build
ui/sdl2.c

index 28c7381dd102b3a1f95d535721e1bacc6ccfd60c..35fb04cadf3a60c9ab052086ad0e6cf76e2f5c0c 100644 (file)
@@ -120,10 +120,6 @@ if gtk.found()
 endif
 
 if sdl.found()
-  if host_os == 'windows'
-    system_ss.add(files('win32-kbd-hook.c'))
-  endif
-
   sdl_ss = ss.source_set()
   sdl_ss.add(sdl, sdl_image, pixman, glib, files(
     'sdl2-2d.c',
index 445eb1dd9f9ae0d6345d50692176398886a6fae6..cda4293a53e6c4b2befe6bcf0f3eb0d58a81df6e 100644 (file)
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -32,7 +32,6 @@
 #include "system/runstate.h"
 #include "system/runstate-action.h"
 #include "system/system.h"
-#include "ui/win32-kbd-hook.h"
 #include "qemu/log.h"
 #include "qemu-main.h"
 
@@ -263,7 +262,6 @@ static void sdl_grab_start(struct sdl2_console *scon)
     }
     SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
     gui_grab = 1;
-    win32_kbd_set_grab(true);
     sdl_update_caption(scon);
 }
 
@@ -271,7 +269,6 @@ static void sdl_grab_end(struct sdl2_console *scon)
 {
     SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
     gui_grab = 0;
-    win32_kbd_set_grab(false);
     sdl_show_cursor(scon);
     sdl_update_caption(scon);
 }
@@ -372,19 +369,6 @@ static int get_mod_state(void)
     }
 }
 
-static void *sdl2_win32_get_hwnd(struct sdl2_console *scon)
-{
-#ifdef CONFIG_WIN32
-    SDL_SysWMinfo info;
-
-    SDL_VERSION(&info.version);
-    if (SDL_GetWindowWMInfo(scon->real_window, &info)) {
-        return info.info.win.window;
-    }
-#endif
-    return NULL;
-}
-
 static void handle_keydown(SDL_Event *ev)
 {
     int win;
@@ -609,10 +593,6 @@ static void handle_windowevent(SDL_Event *ev)
         sdl2_redraw(scon);
         break;
     case SDL_WINDOWEVENT_FOCUS_GAINED:
-        win32_kbd_set_grab(gui_grab);
-        if (qemu_console_is_graphic(scon->dcl.con)) {
-            win32_kbd_set_window(sdl2_win32_get_hwnd(scon));
-        }
         /* fall through */
     case SDL_WINDOWEVENT_ENTER:
         if (!gui_grab && (qemu_input_is_absolute(scon->dcl.con) || absolute_enabled)) {
@@ -628,9 +608,6 @@ static void handle_windowevent(SDL_Event *ev)
         scon->ignore_hotkeys = get_mod_state();
         break;
     case SDL_WINDOWEVENT_FOCUS_LOST:
-        if (qemu_console_is_graphic(scon->dcl.con)) {
-            win32_kbd_set_window(NULL);
-        }
         if (gui_grab && !gui_fullscreen) {
             sdl_grab_end(scon);
         }
@@ -870,10 +847,7 @@ static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
 #ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
     SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
 #endif
-#ifndef CONFIG_WIN32
-    /* QEMU uses its own low level keyboard hook procedure on Windows */
     SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
-#endif
 #ifdef SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED
     SDL_SetHint(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED, "0");
 #endif