#include "system/runstate.h"
#include "system/runstate-action.h"
#include "system/system.h"
-#include "ui/win32-kbd-hook.h"
#include "qemu/log.h"
#include "qemu-main.h"
}
SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
gui_grab = 1;
- win32_kbd_set_grab(true);
sdl_update_caption(scon);
}
{
SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
gui_grab = 0;
- win32_kbd_set_grab(false);
sdl_show_cursor(scon);
sdl_update_caption(scon);
}
}
}
-static void *sdl2_win32_get_hwnd(struct sdl2_console *scon)
-{
-#ifdef CONFIG_WIN32
- SDL_SysWMinfo info;
-
- SDL_VERSION(&info.version);
- if (SDL_GetWindowWMInfo(scon->real_window, &info)) {
- return info.info.win.window;
- }
-#endif
- return NULL;
-}
-
static void handle_keydown(SDL_Event *ev)
{
int win;
sdl2_redraw(scon);
break;
case SDL_WINDOWEVENT_FOCUS_GAINED:
- win32_kbd_set_grab(gui_grab);
- if (qemu_console_is_graphic(scon->dcl.con)) {
- win32_kbd_set_window(sdl2_win32_get_hwnd(scon));
- }
/* fall through */
case SDL_WINDOWEVENT_ENTER:
if (!gui_grab && (qemu_input_is_absolute(scon->dcl.con) || absolute_enabled)) {
scon->ignore_hotkeys = get_mod_state();
break;
case SDL_WINDOWEVENT_FOCUS_LOST:
- if (qemu_console_is_graphic(scon->dcl.con)) {
- win32_kbd_set_window(NULL);
- }
if (gui_grab && !gui_fullscreen) {
sdl_grab_end(scon);
}
#ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
#endif
-#ifndef CONFIG_WIN32
- /* QEMU uses its own low level keyboard hook procedure on Windows */
SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
-#endif
#ifdef SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED
SDL_SetHint(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED, "0");
#endif