Move this earlier to make the next patch diff cleaner. While here
update the comment slightly to not give the impression that the
misalignment affects only TCG.
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Fabiano Rosas <farosas@suse.de>
Tested-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
}
}
+ /*
+ * Misaligned thumb pc is architecturally impossible. Fail the
+ * incoming migration. For TCG it would trigger the assert in
+ * thumb_tr_translate_insn().
+ */
+ if (!is_a64(env) && env->thumb && (env->regs[15] & 1)) {
+ return -1;
+ }
+
hw_breakpoint_update_all(cpu);
hw_watchpoint_update_all(cpu);
}
}
- /*
- * Misaligned thumb pc is architecturally impossible.
- * We have an assert in thumb_tr_translate_insn to verify this.
- * Fail an incoming migrate to avoid this assert.
- */
- if (!is_a64(env) && env->thumb && (env->regs[15] & 1)) {
- return -1;
- }
-
if (!kvm_enabled()) {
pmu_op_finish(&cpu->env);
}