if (err)
return ERR_PTR(err);
+ /*
+ * The VRAM pages underneath are potentially still being accessed by the
+ * GPU, as per async GPU clearing and async evictions. However TTM makes
+ * sure to add any corresponding move/clear fences into the objects
+ * dma-resv using the DMA_RESV_USAGE_KERNEL slot.
+ *
+ * For KMD internal buffers we don't care about GPU clearing, however we
+ * still need to handle async evictions, where the VRAM is still being
+ * accessed by the GPU. Most internal callers are not expecting this,
+ * since they are missing the required synchronisation before accessing
+ * the memory. To keep things simple just sync wait any kernel fences
+ * here, if the buffer is designated KMD internal.
+ *
+ * For normal userspace objects we should already have the required
+ * pipelining or sync waiting elsewhere, since we already have to deal
+ * with things like async GPU clearing.
+ */
+ if (type == ttm_bo_type_kernel) {
+ long timeout = dma_resv_wait_timeout(bo->ttm.base.resv,
+ DMA_RESV_USAGE_KERNEL,
+ ctx.interruptible,
+ MAX_SCHEDULE_TIMEOUT);
+
+ if (timeout < 0) {
+ if (!resv)
+ dma_resv_unlock(bo->ttm.base.resv);
+ xe_bo_put(bo);
+ return ERR_PTR(timeout);
+ }
+ }
+
bo->created = true;
if (bulk)
ttm_bo_set_bulk_move(&bo->ttm, bulk);