.guid           = UVC_GUID_FORMAT_D3DFMT_L8,
                .fcc            = V4L2_PIX_FMT_GREY,
        },
+       {
+               .name           = "IR 8-bit (L8_IR)",
+               .guid           = UVC_GUID_FORMAT_KSMEDIA_L8_IR,
+               .fcc            = V4L2_PIX_FMT_GREY,
+       },
        {
                .name           = "Greyscale 10-bit (Y10 )",
                .guid           = UVC_GUID_FORMAT_Y10,
 
 #define UVC_GUID_FORMAT_D3DFMT_L8 \
        {0x32, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, \
         0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}
+#define UVC_GUID_FORMAT_KSMEDIA_L8_IR \
+       {0x32, 0x00, 0x00, 0x00, 0x02, 0x00, 0x10, 0x00, \
+        0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}
 
 
 /* ------------------------------------------------------------------------