The buffer is the captured input to pass to backends.
As we should not modify it, mark the argument const.
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-Id: <
20200505132603.8575-3-f4bug@amsat.org>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
struct audio_capture_ops {
void (*notify) (void *opaque, audcnotification_e cmd);
- void (*capture) (void *opaque, void *buf, int size);
+ void (*capture) (void *opaque, const void *buf, int size);
void (*destroy) (void *opaque);
};
g_free (wav->path);
}
-static void wav_capture (void *opaque, void *buf, int size)
+static void wav_capture(void *opaque, const void *buf, int size)
{
WAVState *wav = opaque;
{
}
-static void audio_capture(void *opaque, void *buf, int size)
+static void audio_capture(void *opaque, const void *buf, int size)
{
VncState *vs = opaque;