Use deposit32() rather than handcoded shifts/masks to update the
scratch registers. This is cleaner and incidentally avoids a clang
sanitizer complaint ("runtime error: left shift of 255 by 24 places
cannot be represented in type 'int'").
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
int shift;
n = (offset - 0x58) >> 2;
shift = (offset & 3) * 8;
- s->scratch[n] &= ~(0xff << shift);
- s->scratch[n] |= (val & 0xff) << shift;
+ s->scratch[n] = deposit32(s->scratch[n], shift, 8, val);
} else {
BADF("Unhandled writeb 0x%x = 0x%x\n", offset, val);
}