#define VT_BUF_HAVE_RW
#define VT_BUF_HAVE_MEMSETW
#define VT_BUF_HAVE_MEMCPYW
+#define VT_BUF_HAVE_MEMMOVEW
static inline void scr_writew(u16 val, volatile u16 *addr)
{
/* Do not trust that the usage will be correct; analyze the arguments. */
extern void scr_memcpyw(u16 *d, const u16 *s, unsigned int count);
+extern void scr_memmovew(u16 *d, const u16 *s, unsigned int count);
/* ??? These are currently only used for downloading character sets. As
such, they don't need memory barriers. Is this all they are intended
EXPORT_SYMBOL(_memset_c_io);
+#if IS_ENABLED(CONFIG_VGA_CONSOLE) || IS_ENABLED(CONFIG_MDA_CONSOLE)
+
+#include <asm/vga.h>
+
/* A version of memcpy used by the vga console routines to move data around
arbitrarily between screen and main memory. */
EXPORT_SYMBOL(scr_memcpyw);
+void scr_memmovew(u16 *d, const u16 *s, unsigned int count)
+{
+ if (d < s)
+ scr_memcpyw(d, s, count);
+ else {
+ count /= 2;
+ d += count;
+ s += count;
+ while (count--)
+ scr_writew(scr_readw(--s), --d);
+ }
+}
+EXPORT_SYMBOL(scr_memmovew);
+#endif
+
void __iomem *ioport_map(unsigned long port, unsigned int size)
{
return IO_CONCAT(__IO_PREFIX,ioportmap) (port);