Now that the legacy ps2_kbd_init() function is no longer used, it can be completely
removed along with its associated trace-event.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Tested-by: Helge Deller <deller@gmx.de>
Acked-by: Helge Deller <deller@gmx.de>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Message-Id: <
20220712215251.7944-38-mark.cave-ayland@ilande.co.uk>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
qemu_input_handler_register(dev, &ps2_keyboard_handler);
}
-void *ps2_kbd_init(void)
-{
- DeviceState *dev;
- PS2KbdState *s;
-
- dev = qdev_new(TYPE_PS2_KBD_DEVICE);
- sysbus_realize_and_unref(SYS_BUS_DEVICE(dev), &error_fatal);
- s = PS2_KBD_DEVICE(dev);
-
- trace_ps2_kbd_init(s);
- return s;
-}
-
static QemuInputHandler ps2_mouse_handler = {
.name = "QEMU PS/2 Mouse",
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
ps2_write_mouse(void *opaque, int val) "%p val %d"
ps2_kbd_reset(void *opaque) "%p"
ps2_mouse_reset(void *opaque) "%p"
-ps2_kbd_init(void *s) "%p"
ps2_mouse_init(void *s) "%p"
# hid.c
OBJECT_DECLARE_SIMPLE_TYPE(PS2MouseState, PS2_MOUSE_DEVICE)
/* ps2.c */
-void *ps2_kbd_init(void);
void *ps2_mouse_init(void);
void ps2_write_mouse(PS2MouseState *s, int val);
void ps2_write_keyboard(PS2KbdState *s, int val);