might_sleep();
        lockdep_assert_held(&i915->drm.struct_mutex);
+       assert_rpm_wakelock_held(i915);
        GEM_BUG_ON(!test_bit(I915_RESET_BACKOFF, &error->flags));
 
        if (!test_bit(I915_RESET_HANDOFF, &error->flags))
 
        return err;
 }
 
+static int igt_wedged_reset(void *arg)
+{
+       struct drm_i915_private *i915 = arg;
+
+       /* Check that we can recover a wedged device with a GPU reset */
+
+       igt_global_reset_lock(i915);
+       mutex_lock(&i915->drm.struct_mutex);
+       intel_runtime_pm_get(i915);
+
+       i915_gem_set_wedged(i915);
+       GEM_BUG_ON(!i915_terminally_wedged(&i915->gpu_error));
+
+       set_bit(I915_RESET_HANDOFF, &i915->gpu_error.flags);
+       i915_reset(i915, ALL_ENGINES, NULL);
+       GEM_BUG_ON(test_bit(I915_RESET_HANDOFF, &i915->gpu_error.flags));
+
+       intel_runtime_pm_put(i915);
+       mutex_unlock(&i915->drm.struct_mutex);
+       igt_global_reset_unlock(i915);
+
+       return i915_terminally_wedged(&i915->gpu_error) ? -EIO : 0;
+}
+
 static bool wait_for_idle(struct intel_engine_cs *engine)
 {
        return wait_for(intel_engine_is_idle(engine), IGT_IDLE_TIMEOUT) == 0;
 {
        static const struct i915_subtest tests[] = {
                SUBTEST(igt_global_reset), /* attempt to recover GPU first */
+               SUBTEST(igt_wedged_reset),
                SUBTEST(igt_hang_sanitycheck),
                SUBTEST(igt_reset_idle_engine),
                SUBTEST(igt_reset_active_engine),