extern EGLContext qemu_egl_rn_ctx;
int egl_rendernode_init(const char *rendernode, DisplayGLMode mode);
-int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc);
+int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc,
+ EGLuint64KHR *modifier);
void egl_dmabuf_import_texture(QemuDmaBuf *dmabuf);
void egl_dmabuf_release_texture(QemuDmaBuf *dmabuf);
return -1;
}
-int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc)
+int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc,
+ EGLuint64KHR *modifier)
{
EGLImageKHR image;
EGLint num_planes, fd;
}
eglExportDMABUFImageQueryMESA(qemu_egl_display, image, fourcc,
- &num_planes, NULL);
+ &num_planes, modifier);
if (num_planes != 1) {
eglDestroyImageKHR(qemu_egl_display, image);
return -1;
if (ssd->ds) {
surface_gl_create_texture(ssd->gls, ssd->ds);
fd = egl_get_fd_for_texture(ssd->ds->texture,
- &stride, &fourcc);
+ &stride, &fourcc,
+ NULL);
if (fd < 0) {
surface_gl_destroy_texture(ssd->gls, ssd->ds);
return;
int fd = -1;
assert(tex_id);
- fd = egl_get_fd_for_texture(tex_id, &stride, &fourcc);
+ fd = egl_get_fd_for_texture(tex_id, &stride, &fourcc, NULL);
if (fd < 0) {
fprintf(stderr, "%s: failed to get fd for texture\n", __func__);
return;
egl_fb_setup_new_tex(&ssd->blit_fb,
dmabuf->width, dmabuf->height);
fd = egl_get_fd_for_texture(ssd->blit_fb.texture,
- &stride, &fourcc);
+ &stride, &fourcc, NULL);
spice_qxl_gl_scanout(&ssd->qxl, fd,
dmabuf->width, dmabuf->height,
stride, fourcc, false);