adev->gfx.me.num_queue_per_pipe;
set_bit(pipe * adev->gfx.me.num_queue_per_pipe + queue,
- adev->gfx.me.queue_bitmap);
+ adev->gfx.me.queue_bitmap);
}
} else {
for (i = 0; i < max_queues_per_me; ++i)
prop->hqd_active = ring->funcs->type == AMDGPU_RING_TYPE_KIQ;
if ((ring->funcs->type == AMDGPU_RING_TYPE_COMPUTE &&
- amdgpu_gfx_is_high_priority_compute_queue(adev, ring)) ||
+ amdgpu_gfx_is_high_priority_compute_queue(adev, ring)) ||
(ring->funcs->type == AMDGPU_RING_TYPE_GFX &&
- amdgpu_gfx_is_high_priority_graphics_queue(adev, ring))) {
+ amdgpu_gfx_is_high_priority_graphics_queue(adev, ring))) {
prop->hqd_pipe_priority = AMDGPU_GFX_PIPE_PRIO_HIGH;
prop->hqd_queue_priority = AMDGPU_GFX_QUEUE_PRIORITY_MAXIMUM;
}