return s.publish(dest, outBuffer)
}
-func (s *Site) renderForLayouts(name string, d interface{}, w io.Writer, layouts ...string) error {
+func (s *Site) renderForLayouts(name string, d interface{}, w io.Writer, layouts ...string) (err error) {
+ var templ tpl.Template
+
defer func() {
- recover()
+ if r := recover(); r != nil {
+ templName := ""
+ if templ != nil {
+ templName = templ.Name()
+ }
+ helpers.DistinctErrorLog.Printf("Failed to render %q: %s", templName, r)
+ // TOD(bep) we really need to fix this. Also see below.
+ if !s.running() && !testMode {
+ os.Exit(-1)
+ }
+ }
}()
- templ := s.findFirstTemplate(layouts...)
+
+ templ = s.findFirstTemplate(layouts...)
if templ == nil {
return fmt.Errorf("[%s] Unable to locate layout for %q: %s\n", s.Language.Lang, name, layouts)
}
- if err := templ.Execute(w, d); err != nil {
+ if err = templ.Execute(w, d); err != nil {
// Behavior here should be dependent on if running in server or watch mode.
helpers.DistinctErrorLog.Printf("Error while rendering %q: %s", name, err)
if !s.running() && !testMode {
// TODO(bep) check if this can be propagated
os.Exit(-1)
} else if testMode {
- return err
+ return
}
}
- return nil
+ return
}
func (s *Site) findFirstTemplate(layouts ...string) tpl.Template {