Currently chroma offset calculation assumes only 1 byte per luma, with
no consideration for stride.
Take necessary information from destination pixel format which makes
calculation completely universal.
Reviewed-by: Ezequiel Garcia <ezequiel@vanguardiasur.com.ar>
Tested-by: Benjamin Gaignard <benjamin.gaignard@collabora.com>
Signed-off-by: Jernej Skrabec <jernej.skrabec@gmail.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>
{
struct hantro_dev *vpu = ctx->dev;
struct vb2_v4l2_buffer *dst_buf;
- size_t chroma_offset = ctx->dst_fmt.width * ctx->dst_fmt.height;
int down_scale = down_scale_factor(ctx);
+ size_t chroma_offset;
dma_addr_t dst_dma;
dst_buf = hantro_get_dst_buf(ctx);
dst_dma = vb2_dma_contig_plane_dma_addr(&dst_buf->vb2_buf, 0);
+ chroma_offset = ctx->dst_fmt.plane_fmt[0].bytesperline *
+ ctx->dst_fmt.height;
if (down_scale) {
hantro_reg_write(vpu, &g2_down_scale_e, 1);