Dirty rect can be used with replay, so enable them to allow for more
powersaving.
Reviewed-by: Sun peng Li <sunpeng.li@amd.com>
Acked-by: Stylon Wang <stylon.wang@amd.com>
Signed-off-by: Bhawanpreet Lakha <bhawanpreet.lakha@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
bundle->surface_updates[planes_count].plane_info =
&bundle->plane_infos[planes_count];
- if (acrtc_state->stream->link->psr_settings.psr_feature_enabled) {
+ if (acrtc_state->stream->link->psr_settings.psr_feature_enabled ||
+ acrtc_state->stream->link->replay_settings.replay_feature_enabled) {
fill_dc_dirty_rects(plane, old_plane_state,
new_plane_state, new_crtc_state,
&bundle->flip_addrs[planes_count],